/*
 * libsmackerdec - Smacker video decoder
 * Copyright (C) 2011 Barry Duncan
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 */

#include "FileStream.h"
#include "filesystem.h"
#include <stdlib.h>
#include "cmdlib.h"

namespace SmackerCommon {

bool FileStream::Open(const char *fileName)
{
	FString fixedname = fileName;
	FixPathSeperator(fixedname);
    file = fileSystem.OpenFileReader(fixedname.GetChars());
	if (!file.isOpen())
	{
		// log error
		return false;
	}
	return true;
}

} // close namespace SmackerCommon
