/***************************************************************************** * Copyright (C) 1993-2024 id Software LLC, a ZeniMax Media company. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. ****************************************************************************/ /***************************************************************************** * id1 - decohack - nature ****************************************************************************/ //converted from DECOHACK class ID24GrayStalagmite : Actor { Default { Radius 16; Height 16; +SOLID } States { Spawn: SMT2 A -1; Stop; } } class ID24BushShort : Actor { Default { Radius 12; Height 16; +SOLID } States { Spawn: BSH1 A -1; Stop; } } class ID24BushShortBurned1 : Actor { Default { Radius 12; Height 16; } States { Spawn: BSH1 B -1; Stop; } } class ID24BushShortBurned2 : Actor { Default { Radius 12; Height 16; } States { Spawn: BSH1 C -1; Stop; } } class ID24BushTall : Actor { Default { Radius 12; Height 16; +SOLID } States { Spawn: BSH2 A -1; Stop; } } class ID24BushTallBurned1 : Actor { Default { Radius 12; Height 16; } States { Spawn: BSH2 B -1; Stop; } } class ID24BushTallBurned2 : Actor { Default { Radius 12; Height 16; } States { Spawn: BSH2 C -1; Stop; } } class ID24CaveRockColumn : Actor { Default { Radius 24; Height 16; +SOLID } States { Spawn: STMI A -1; Stop; } } class ID24CaveStalagmiteLarge : Actor { Default { Radius 16; Height 16; +SOLID } States { Spawn: STG1 A -1; Stop; } } class ID24CaveStalagmiteMedium : Actor { Default { Radius 12; Height 16; +SOLID } States { Spawn: STG2 A -1; Stop; } } class ID24CaveStalagmiteSmall : Actor { Default { Radius 8; Height 16; +SOLID } States { Spawn: STG3 A -1; Stop; } } class ID24CaveStalactiteLarge : Actor { Default { Radius 16; Height 112; +SPAWNCEILING +NOGRAVITY } States { Spawn: STC1 A -1; Stop; } } class ID24CaveStalactiteLargeSolid : ID24CaveStalactiteLarge { Default { +SOLID } } class ID24CaveStalactiteMedium : Actor { Default { Radius 12; Height 64; +SPAWNCEILING +NOGRAVITY } States { Spawn: STC2 A -1; Stop; } } class ID24CaveStalactiteMediumSolid : ID24CaveStalactiteMedium { Default { +SOLID } } class ID24CaveStalactiteSmall : Actor { Default { Radius 8; Height 32; +SPAWNCEILING +NOGRAVITY } States { Spawn: STC3 A -1; Stop; } } class ID24CaveStalactiteSmallSolid : ID24CaveStalactiteSmall { Default { +SOLID } }