add_library(setup STATIC compatibility.c compatibility.h display.c display.h joystick.c joystick.h keyboard.c keyboard.h mainmenu.c mode.c mode.h mouse.c mouse.h multiplayer.c multiplayer.h sound.c sound.h execute.c execute.h txt_joyaxis.c txt_joyaxis.h txt_joybinput.c txt_joybinput.h txt_keyinput.c txt_keyinput.h txt_mouseinput.c txt_mouseinput.h) target_include_directories(setup PRIVATE "../" "${CMAKE_CURRENT_BINARY_DIR}/../../") if (DEFINED EMSCRIPTEN) set(SDL_FLAGS "-s USE_SDL=2") if(ENABLE_SDL2_MIXER) set(SDL_FLAGS "${SDL_FLAGS} -s USE_SDL_MIXER=2") endif() else() set(SDL_LINK_LIBS, "SDL2::SDL2") if(ENABLE_SDL2_MIXER) list(APPEND SDL_LINK_LIBS SDL2_mixer::SDL2_mixer) endif() endif() target_link_libraries(setup textscreen ${SDL_LINK_LIBS}) set_target_properties(setup PROPERTIES COMPILE_FLAGS "${SDL_FLAGS}") set_target_properties(setup PROPERTIES LINK_FLAGS "${SDL_FLAGS}")