commit 6b624639374600c50e72b435a5d4ce0fe2f7a1a1
Author: Simon Howard <fraggle@gmail.com>
AuthorDate: Sun Mar 16 02:27:34 2014 -0400
Commit: Simon Howard <fraggle@gmail.com>
CommitDate: Sun Mar 16 02:27:34 2014 -0400
heretic/hexen: Fix pause key remapping.
Heretic and Hexen had the pause key hard-coded to KEY_PAUSE when they
should actually use key_pause so that they can be remapped by the
user. Thanks to Fabian Greffrath for the bug report (fixes #337).
---
src/heretic/g_game.c | 2 +-
src/hexen/g_game.c | 2 +-
2 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/heretic/g_game.c b/src/heretic/g_game.c
index 20858cb7..48e68a2a 100644
--- a/src/heretic/g_game.c
+++ b/src/heretic/g_game.c
@@ -851,7 +851,7 @@ boolean G_Responder(event_t * ev)
}
return (true);
}
- if (ev->data1 == KEY_PAUSE && !MenuActive)
+ if (ev->data1 == key_pause && !MenuActive)
{
sendpause = true;
return (true);
diff --git a/src/hexen/g_game.c b/src/hexen/g_game.c
index 9c20afe0..cb6d7130 100644
--- a/src/hexen/g_game.c
+++ b/src/hexen/g_game.c
@@ -848,7 +848,7 @@ boolean G_Responder(event_t * ev)
}
return (true);
}
- if (ev->data1 == KEY_PAUSE && !MenuActive)
+ if (ev->data1 == key_pause && !MenuActive)
{
sendpause = true;
return (true);