commit 7994c9e7e6d8a6f68c8841c65db3f981d1c3ccf2
Author: Simon Howard <fraggle@gmail.com>
AuthorDate: Sat Sep 15 13:13:00 2007 +0000
Commit: Simon Howard <fraggle@gmail.com>
CommitDate: Sat Sep 15 13:13:00 2007 +0000
Check for playeringame overflow when spawning a new player (for
compatibility with vex6d.wad / bug_wald.lmp)
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 973
---
src/p_mobj.c | 5 +++++
1 file changed, 5 insertions(+)
diff --git a/src/p_mobj.c b/src/p_mobj.c
index bb72166d..15025139 100644
--- a/src/p_mobj.c
+++ b/src/p_mobj.c
@@ -683,6 +683,11 @@ void P_SpawnPlayer (mapthing_t* mthing)
int i;
+ if (mthing->type == 0)
+ {
+ return;
+ }
+
// not playing?
if (!playeringame[mthing->type-1])
return;