foxygit / doom Log in
commit c67b4c15dc32f9824951f37c9b1fa665b7d1307f
Author:     Simon Howard <fraggle@gmail.com>
AuthorDate: Sat Dec 25 20:55:30 2010 +0000
Commit:     Simon Howard <fraggle@gmail.com>
CommitDate: Sat Dec 25 20:55:30 2010 +0000

    Remove the 32 character limit on the lengths of filenames specified to
    -record (thanks AlexXav).

    Subversion-branch: /trunk/chocolate-doom
    Subversion-revision: 2225
---
 NEWS         | 2 ++
 src/g_game.c | 8 ++++----
 2 files changed, 6 insertions(+), 4 deletions(-)

diff --git a/NEWS b/NEWS
index 806eca31..0b198e02 100644
--- a/NEWS
+++ b/NEWS
@@ -83,6 +83,8 @@
        option is provided (thanks Sander van Dijk).
      * Skill level names in the setup tool are now written the same as
        they are on the in-game "new game" menu (thanks AlexXav).
+     * There is no longer a limit on the lengths of filenames provided
+       to the -record command line parameter (thanks AlexXav).

     libtextscreen:
      * The font used for the textscreen library can be forced by
diff --git a/src/g_game.c b/src/g_game.c
index 7790b83e..f91e630e 100644
--- a/src/g_game.c
+++ b/src/g_game.c
@@ -139,7 +139,7 @@ int             gametic;
 int             levelstarttic;          // gametic at level start
 int             totalkills, totalitems, totalsecret;    // for intermission

-char            demoname[32];
+char           *demoname;
 boolean         demorecording;
 boolean         longtics;               // cph's doom 1.91 longtics hack
 boolean         lowres_turn;            // low resolution turning for longtics
@@ -2050,14 +2050,14 @@ void G_WriteDemoTiccmd (ticcmd_t* cmd)
 //
 // G_RecordDemo
 //
-void G_RecordDemo (char* name)
+void G_RecordDemo (char *name)
 {
     int             i;
     int				maxsize;

     usergame = false;
-    strcpy (demoname, name);
-    strcat (demoname, ".lmp");
+    demoname = Z_Malloc(strlen(name) + 5, PU_STATIC, NULL);
+    sprintf(demoname, "%s.lmp", name);
     maxsize = 0x20000;

     //!