foxygit / doom Log in
commit 4f6806511953232ad45c939d5ef200d39132b5bc
Author:     Michael Day <contact@michaelcday.com>
AuthorDate: Mon Aug 14 16:47:19 2023 -0400
Commit:     Turo Lamminen <turol@users.noreply.github.com>
CommitDate: Wed Aug 23 11:42:50 2023 +0300

    Update NEWS.md
---
 NEWS.md | 4 ++++
 1 file changed, 4 insertions(+)

diff --git a/NEWS.md b/NEWS.md
index f94f386b..8969e023 100644
--- a/NEWS.md
+++ b/NEWS.md
@@ -30,6 +30,10 @@
   * Add native support for the FluidSynth midi synthesizer.
   * It's now possible to play back a demo file by drag-and-dropping it
     on the executable (Fabian).
+  * Add improved gamepad support via the SDL\_GameController interface. This
+    includes support for analog triggers, modern dual-stick default bindings
+    (based on Unity Doom), descriptive button names for common controller types
+    and configurable dead zones for stick axes. (Michael Day)

 ### Refactorings
   * CMake project files have been added, replacing the Microsoft Visual