foxygit / doom Log in
commit 6ba0e509857fb55b94baf6f39251ab6f127df7ba
Author:     Turo Lamminen <turol@iki.fi>
AuthorDate: Sat Mar 16 18:46:18 2024 +0200
Commit:     Turo Lamminen <turol@users.noreply.github.com>
CommitDate: Thu Aug 1 00:33:46 2024 +0300

    More NEWS
---
 NEWS.md | 12 +++++++++++-
 1 file changed, 11 insertions(+), 1 deletion(-)

diff --git a/NEWS.md b/NEWS.md
index 22eb0af6..25c86959 100644
--- a/NEWS.md
+++ b/NEWS.md
@@ -1,4 +1,4 @@
-## 3.1.0 (2024-??-??)
+## 3.1.0 (2024-08-01)

 ### General
   * Drag and drop loading of WAD, Dehacked and demo files is now supported on
@@ -85,6 +85,7 @@
   * AppData files were updated to the AppStream standard (thanks Mike).
   * Many abuses of the extern keyword have been cleaned up to prevent
     undefined behavior (thanks turol).
+  * Install of bash completion scripts was fixed (thanks Mike Swanson).

 ### Bug fixes
   * Fixed an exception thrown by the Windows kernel when debugging with
@@ -131,6 +132,8 @@
   * The "Sky never changes in Doom II" bug is now accurately emulated
     (thanks Michael Francis).
   * Mouse buttons are now bindable to turn left/right (thanks Fabian).
+  * Fix possible undefined behavior and accurately emulate vanilla when -skill
+    parameter is given a negative value (thanks Henrique Jorge).

 ### Heretic
   * P\_FindNextHighestFloor was changed to match vanilla behavior (thanks
@@ -144,6 +147,7 @@
   * Multiplayer demo playback was fixed (thanks Ryan Krafnick).
   * The GOG.com release is now detected (thanks Mike Swanson).
   * Mouse buttons are now bindable to turn left/right (thanks Fabian).
+  * Fix NULL backsector crash (thanks kitchen-ace and Julia Nechaevskaya).

 ### Hexen
   * ACS code has been hardened against potential security vulnerabilities.
@@ -154,12 +158,18 @@
   * Multiplayer demo playback was fixed (thanks Ryan Krafnick).
   * The GOG.com release is now detected (thanks Mike Swanson).
   * Mouse buttons are now bindable to turn left/right (thanks Fabian).
+  * Fixed demo desyncs in P_LookForPlayers (thanks Michael Day)
+  * Add support for two different v1.1 variants through -gameversion
+    argument (thank NY00123).

 ### Strife
   * Sehacked replacements of the "empty slot" string now work.
   * VOICES.WAD is now found in a case-insensitive way (thanks Michael Francis).
   * PC speaker sound effects are now supported (thanks ceski).
   * Mouse buttons are now bindable to turn left/right (thanks Fabian).
+  * Fixed demo desyncs in P_LookForPlayers (thanks Michael Day)
+  * Fix possible undefined behavior and accurately emulate vanilla when -skill
+    parameter is given a negative value (thanks Henrique Jorge).

 ## 3.0.1 (2020-06-24)