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althudcf.txt
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Initial commit: LZDoom with 25-player phone-controlled splitscreen
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3 weeks ago |
65 B |
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animdefs.txt
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Initial commit: LZDoom with 25-player phone-controlled splitscreen
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3 weeks ago |
11.3 KB |
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botsupp.txt
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Initial commit: LZDoom with 25-player phone-controlled splitscreen
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3 weeks ago |
1.59 KB |
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compatibility.txt
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Initial commit: LZDoom with 25-player phone-controlled splitscreen
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3 weeks ago |
14.18 KB |
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credits
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Initial commit: LZDoom with 25-player phone-controlled splitscreen
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3 weeks ago |
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decaldef.txt
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Initial commit: LZDoom with 25-player phone-controlled splitscreen
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3 weeks ago |
17.89 KB |
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dehsupp.txt
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Initial commit: LZDoom with 25-player phone-controlled splitscreen
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3 weeks ago |
35.2 KB |
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engine
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Initial commit: LZDoom with 25-player phone-controlled splitscreen
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3 weeks ago |
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etc.h.txt
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Initial commit: LZDoom with 25-player phone-controlled splitscreen
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3 weeks ago |
465 B |
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filter
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Initial commit: LZDoom with 25-player phone-controlled splitscreen
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3 weeks ago |
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fontdefs.txt
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Initial commit: LZDoom with 25-player phone-controlled splitscreen
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3 weeks ago |
1.24 KB |
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fonts
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Initial commit: LZDoom with 25-player phone-controlled splitscreen
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3 weeks ago |
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glstuff
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Initial commit: LZDoom with 25-player phone-controlled splitscreen
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3 weeks ago |
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graphics
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Initial commit: LZDoom with 25-player phone-controlled splitscreen
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3 weeks ago |
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in_epi1.txt
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Initial commit: LZDoom with 25-player phone-controlled splitscreen
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3 weeks ago |
781 B |
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in_epi2.txt
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Initial commit: LZDoom with 25-player phone-controlled splitscreen
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3 weeks ago |
999 B |
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in_epi3.txt
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Initial commit: LZDoom with 25-player phone-controlled splitscreen
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3 weeks ago |
560 B |
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in_htc1.txt
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Initial commit: LZDoom with 25-player phone-controlled splitscreen
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3 weeks ago |
206 B |
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in_htc2.txt
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Initial commit: LZDoom with 25-player phone-controlled splitscreen
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3 weeks ago |
209 B |
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in_htc3.txt
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Initial commit: LZDoom with 25-player phone-controlled splitscreen
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3 weeks ago |
206 B |
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language.0
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Initial commit: LZDoom with 25-player phone-controlled splitscreen
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3 weeks ago |
328.47 KB |
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language.csv
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Initial commit: LZDoom with 25-player phone-controlled splitscreen
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3 weeks ago |
1.05 MB |
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language.def
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Initial commit: LZDoom with 25-player phone-controlled splitscreen
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3 weeks ago |
10.58 KB |
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lmacros.csv
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Initial commit: LZDoom with 25-player phone-controlled splitscreen
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3 weeks ago |
1.61 KB |
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lockdefs.txt
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Initial commit: LZDoom with 25-player phone-controlled splitscreen
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3 weeks ago |
9.54 KB |
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maparrows
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Initial commit: LZDoom with 25-player phone-controlled splitscreen
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3 weeks ago |
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mapinfo
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Initial commit: LZDoom with 25-player phone-controlled splitscreen
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3 weeks ago |
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menudef.txt
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Initial commit: LZDoom with 25-player phone-controlled splitscreen
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3 weeks ago |
85.51 KB |
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menudef.zsimple
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Initial commit: LZDoom with 25-player phone-controlled splitscreen
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3 weeks ago |
4.73 KB |
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netnotch.dat
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Initial commit: LZDoom with 25-player phone-controlled splitscreen
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3 weeks ago |
32 B |
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newconsolefont.hex
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Initial commit: LZDoom with 25-player phone-controlled splitscreen
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3 weeks ago |
3.59 MB |
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notch.dat
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Initial commit: LZDoom with 25-player phone-controlled splitscreen
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3 weeks ago |
184 B |
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reverbs.txt
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Initial commit: LZDoom with 25-player phone-controlled splitscreen
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3 weeks ago |
30 KB |
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sbarinfo.txt
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Initial commit: LZDoom with 25-player phone-controlled splitscreen
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3 weeks ago |
444 B |
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sbarinfo
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Initial commit: LZDoom with 25-player phone-controlled splitscreen
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3 weeks ago |
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shaders
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Initial commit: LZDoom with 25-player phone-controlled splitscreen
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3 weeks ago |
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shaders_gles
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Initial commit: LZDoom with 25-player phone-controlled splitscreen
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3 weeks ago |
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sndinfo.txt
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Initial commit: LZDoom with 25-player phone-controlled splitscreen
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3 weeks ago |
7.39 KB |
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sndseq.txt
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Initial commit: LZDoom with 25-player phone-controlled splitscreen
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3 weeks ago |
5 KB |
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sounds
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Initial commit: LZDoom with 25-player phone-controlled splitscreen
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3 weeks ago |
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spaldoom.lmp
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Initial commit: LZDoom with 25-player phone-controlled splitscreen
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3 weeks ago |
768 B |
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spalhtic.lmp
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Initial commit: LZDoom with 25-player phone-controlled splitscreen
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3 weeks ago |
768 B |
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sprites
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Initial commit: LZDoom with 25-player phone-controlled splitscreen
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3 weeks ago |
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strifehelp.acs
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Initial commit: LZDoom with 25-player phone-controlled splitscreen
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3 weeks ago |
7.28 KB |
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teaminfo.txt
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Initial commit: LZDoom with 25-player phone-controlled splitscreen
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3 weeks ago |
495 B |
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terrain.txt
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Initial commit: LZDoom with 25-player phone-controlled splitscreen
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3 weeks ago |
3.07 KB |
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textcolors.txt
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Initial commit: LZDoom with 25-player phone-controlled splitscreen
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3 weeks ago |
3.19 KB |
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textures.txt
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Initial commit: LZDoom with 25-player phone-controlled splitscreen
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3 weeks ago |
1.48 KB |
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textures
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Initial commit: LZDoom with 25-player phone-controlled splitscreen
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3 weeks ago |
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things.h.txt
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Initial commit: LZDoom with 25-player phone-controlled splitscreen
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3 weeks ago |
4.69 KB |
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x11r6rgb.txt
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Initial commit: LZDoom with 25-player phone-controlled splitscreen
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3 weeks ago |
16.97 KB |
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xg.wopn
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Initial commit: LZDoom with 25-player phone-controlled splitscreen
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3 weeks ago |
60.63 KB |
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xhairs.txt
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Initial commit: LZDoom with 25-player phone-controlled splitscreen
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3 weeks ago |
72 B |
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xlat
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Initial commit: LZDoom with 25-player phone-controlled splitscreen
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3 weeks ago |
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zbigfont.lmp
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Initial commit: LZDoom with 25-player phone-controlled splitscreen
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3 weeks ago |
6.11 KB |
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zscript.txt
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Initial commit: LZDoom with 25-player phone-controlled splitscreen
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3 weeks ago |
13.12 KB |
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zscript
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Initial commit: LZDoom with 25-player phone-controlled splitscreen
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3 weeks ago |
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