foxygit / doom Log in
commit b34c06e8bd0c0eedc3756cbef1f1f69f86b18f2a
Author:     Turo Lamminen <turol@users.noreply.github.com>
AuthorDate: Thu Aug 14 10:36:19 2025 +0300
Commit:     GitHub <noreply@github.com>
CommitDate: Thu Aug 14 09:36:19 2025 +0200

    Add initial NEWS for 3.1.1 (#1735)

    * Add NEWS for 3.1.1

    * Update NEWS.md

    ---------

    Co-authored-by: Fabian Greffrath <fabian@greffrath.com>
---
 NEWS.md | 36 ++++++++++++++++++++++++++++++++++++
 1 file changed, 36 insertions(+)

diff --git a/NEWS.md b/NEWS.md
index 25c86959..125a88f8 100644
--- a/NEWS.md
+++ b/NEWS.md
@@ -1,3 +1,39 @@
+## 3.1.1 (2025-??-??)
+
+### General
+  * Fix compilation on GCC 15 (thanks Fabian).
+  * Hide public IP addresses for privacy.
+  * Use native OpenGL texture format for better performance (thanks Fabian).
+  * Improved directory handling on Windows (thank Roman Fomin):
+      * Fixes problems with postfix "." for non-relative paths.
+      * Support for long NTFS paths (up to 32768 characters).
+  * Fixed metainfo files for latest AppStream spec compliance (thanks Fabian).
+  * Add option to enable or disable smooth pixel scaling (thanks StevenSYS).
+  * Allow spaces in GUS patch folder path (thanks Michael Day).
+  * Add support for non-US backslash key (thanks Michael Day).
+  * Never let SDL Mixer use native midi on Windows (thanks Michael Day).
+  * Use $TMPDIR to find tempdir on Unix (thanks Mr. Myth).
+  * Improve man page formatting (thanks g-branden-robinson).
+
+### Build systems
+  * Can now be built with Emscripten (thanks James Baicoianu).
+  * Misc. improvements (thanks suve, Emmanuel Ferdman, Gabriele Simoni, et al.)
+
+### Setup
+  * Use correct EGA palette colors (thanks Henrique Jorge).
+
+### Doom
+  * Initial support for Doom version 1.5 (thanks Michael Francis).
+
+### Heretic
+  * Fix crash after loading too many saved games (thanks Noseey).
+
+### Hexen
+  * Fix crash with Heresiarch fireballs if player has never touched a wall (thank Noseey).
+
+### Strife
+  * Initialize floor->type and floor->crush fields in EV_BuildStairs() (thanks Fabian).
+
 ## 3.1.0 (2024-08-01)

 ### General