foxygit / doom Log in
commit 557185dd7f66b36ffb57b418b47aa39ae09744b6
Author:     Turo Lamminen <turol@iki.fi>
AuthorDate: Tue Jul 12 20:48:51 2022 +0300
Commit:     Turo Lamminen <turol@iki.fi>
CommitDate: Tue Jul 12 20:48:51 2022 +0300

    Add missing library SDL2::SDL2 to server cmake build

    It was automatically being pulled in by SDL2::net but without that
    will be missing.
---
 src/CMakeLists.txt | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index b498ed29..5de14539 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -32,7 +32,7 @@ set(DEDSERV_FILES
 add_executable("${PROGRAM_PREFIX}server" WIN32 ${COMMON_SOURCE_FILES} ${DEDSERV_FILES})
 target_include_directories("${PROGRAM_PREFIX}server"
                            PRIVATE "${CMAKE_CURRENT_BINARY_DIR}/../")
-target_link_libraries("${PROGRAM_PREFIX}server" SDL2::SDL2main SDL2::net)
+target_link_libraries("${PROGRAM_PREFIX}server" SDL2::SDL2main SDL2::SDL2 SDL2::net)

 # Source files used by the game binaries (chocolate-doom, etc.)