commit f1b6dd10522abe987042ecdec8c37f957fc1b4e8
Author: Michael Day <mikeguy42@gmail.com>
AuthorDate: Fri Nov 12 22:37:23 2021 -0500
Commit: Michael Day <mikeguy42@gmail.com>
CommitDate: Fri Nov 12 22:37:23 2021 -0500
Setup: init soundfont path to an empty string
...otherwise the default value is the text "(null)".
---
src/setup/sound.c | 1 +
1 file changed, 1 insertion(+)
diff --git a/src/setup/sound.c b/src/setup/sound.c
index b1bde41d..57b5f327 100644
--- a/src/setup/sound.c
+++ b/src/setup/sound.c
@@ -247,6 +247,7 @@ void BindSoundVariables(void)
music_pack_path = M_StringDuplicate("");
timidity_cfg_path = M_StringDuplicate("");
gus_patch_path = M_StringDuplicate("");
+ fluidsynth_sf_path = M_StringDuplicate("");
// All versions of Heretic and Hexen did pitch-shifting.
// Most versions of Doom did not and Strife never did.