commit a1b066a0eb0d2cf5d17ad68ca833fcdd21f80725
Author: Simon Howard <fraggle@gmail.com>
AuthorDate: Thu Apr 10 00:48:04 2014 -0400
Commit: Simon Howard <fraggle@gmail.com>
CommitDate: Thu Apr 10 00:48:04 2014 -0400
setup: Save selected game when browsing menus.
Once a game type (IWAD) has been selected, remember that selection
rather than resetting to the first item in the list when the window is
closed and reopened. This fixes #169 (thanks Alexandre Xavier).
---
src/setup/multiplayer.c | 12 +++++++++---
1 file changed, 9 insertions(+), 3 deletions(-)
diff --git a/src/setup/multiplayer.c b/src/setup/multiplayer.c
index 35552349..8b461066 100644
--- a/src/setup/multiplayer.c
+++ b/src/setup/multiplayer.c
@@ -66,7 +66,7 @@ static char *iwad_labels[8];
// Index of the currently selected IWAD
-static int found_iwad_selected;
+static int found_iwad_selected = -1;
// Filename to pass to '-iwad'.
@@ -599,9 +599,15 @@ static txt_widget_t *IWADSelector(void)
result = (txt_widget_t *) dropdown;
}
- // Select first in the list.
+ // The first time the dialog is opened, found_iwad_selected=-1,
+ // so select the first IWAD in the list. Don't lose the setting
+ // if we close and reopen the dialog.
+
+ if (found_iwad_selected < 0 || found_iwad_selected >= num_iwads)
+ {
+ found_iwad_selected = 0;
+ }
- found_iwad_selected = 0;
IWADSelected(NULL, NULL);
return result;