commit 826d2a09faf3a3e0708bf5e23f66bf9c4c32d616
Author: Simon Howard <fraggle@soulsphere.org>
AuthorDate: Sun Feb 28 14:30:31 2016 -0500
Commit: Simon Howard <fraggle@soulsphere.org>
CommitDate: Sun Feb 28 14:30:31 2016 -0500
Update Doomworld URLs.
Doomworld is now available over https: so there's no reason to link
to unencrypted http: URLs (which are just redirect anyway). Also the
idgames interface URLs have changed.
---
README.Music | 4 ++--
man/INSTALL.template | 4 ++--
src/hexen/h2_main.c | 2 +-
src/i_scale.c | 4 ++--
src/mus2mid.c | 2 +-
5 files changed, 8 insertions(+), 8 deletions(-)
diff --git a/README.Music b/README.Music
index bd765660..5140f5fd 100644
--- a/README.Music
+++ b/README.Music
@@ -18,7 +18,7 @@ Timidity for MIDI playback, first download a sound font. An example of
a good quality sound font is the eawpats font, which can be downloaded
from the idgames archive as sounds/eawpats.zip:
- http://www.doomworld.com/idgames/index.php?file=sounds/eawpats.zip
+ https://www.doomworld.com/idgames/sounds/eawpats
Having installed a sound font, select "Native MIDI" in the sound
configuration dialog in the setup tool, and use the "Timidity
@@ -39,7 +39,7 @@ Edition, these patches are included with its version of classic Doom,
and are automatically detected. Otherwise, they can be downloaded
from the idgames archive as music/dgguspat.zip:
- http://www.doomworld.com/idgames/index.php?file=music/dgguspat.zip
+ https://www.doomworld.com/idgames/music/dgguspat
Having downloaded the patches, select "GUS (emulated)" in the sound
configuration dialog in the setup tool, and use the "GUS patch path"
diff --git a/man/INSTALL.template b/man/INSTALL.template
index 9c850993..2664c865 100644
--- a/man/INSTALL.template
+++ b/man/INSTALL.template
@@ -81,7 +81,7 @@ following names:
If you don't have a copy of a commercial version, you can download
the shareware version of Doom (extract the file named doom1.wad):
- * http://www.doomworld.com/idgames/index.php?id=7053
+ * https://www.doomworld.com/idgames/idstuff/doom/win95/doom95
(idstuff/doom/win95/doom95.zip in your nearest /idgames mirror)
#endif
@@ -195,7 +195,7 @@ are needed:
* The IWAD file 'chex.wad', from the Chex Quest CD.
* The dehacked patch 'chex.deh', which can be found here:
- http://www.doomworld.com/idgames/?id=15420
+ https://www.doomworld.com/idgames/utils/exe_edit/patches/chexdeh
(utils/exe_edit/patches/chexdeh.zip in your nearest /idgames mirror)
Copy these files into a directory together and use the '-iwad' command
diff --git a/src/hexen/h2_main.c b/src/hexen/h2_main.c
index 188b76bb..3fa16a34 100644
--- a/src/hexen/h2_main.c
+++ b/src/hexen/h2_main.c
@@ -288,7 +288,7 @@ void D_IdentifyVersion(void)
"You are trying to use the Hexen v1.0 IWAD. This isn't\n"
"supported by " PACKAGE_NAME ". Please upgrade to the v1.1\n"
"IWAD file. See here for more information:\n"
- " http://www.doomworld.com/classicdoom/info/patches.php");
+ " https://www.doomworld.com/classicdoom/info/patches.php");
}
}
diff --git a/src/i_scale.c b/src/i_scale.c
index 545a1f13..bc673d79 100644
--- a/src/i_scale.c
+++ b/src/i_scale.c
@@ -983,7 +983,7 @@ static boolean I_Stretch5x(int x1, int y1, int x2, int y2)
}
// test hack for Porsche Monty... scan line simulation:
- // See here: http://www.doomworld.com/vb/post/962612
+ // See here: https://www.doomworld.com/vb/post/962612
if (M_CheckParm("-scanline") > 0)
{
@@ -1387,5 +1387,5 @@ screen_mode_t mode_squash_4x = {
// ratio and have slightly larger borders than to have slightly smaller
// windowboxing borders. It also means that the aspect ratio is correct
// when running at 1280x1024. See bug #460 for more details, or this
-// post: http://www.doomworld.com/vb/post/1316735
+// post: https://www.doomworld.com/vb/post/1316735
diff --git a/src/mus2mid.c b/src/mus2mid.c
index 3cbcb0dd..2b566364 100644
--- a/src/mus2mid.c
+++ b/src/mus2mid.c
@@ -403,7 +403,7 @@ static int GetMIDIChannel(int mus_channel, MEMFILE *midioutput)
// First time using the channel, send an "all notes off"
// event. This fixes "The D_DDTBLU disease" described here:
- // http://www.doomworld.com/vb/source-ports/66802-the
+ // https://www.doomworld.com/vb/source-ports/66802-the
WriteChangeController_Valueless(channel_map[mus_channel], 0x7b,
midioutput);
}