foxygit / doom Log in
commit f74d7301e0e813d73b4b9da0a93fc5c678ee69fd
Author:     Simon Howard <fraggle@gmail.com>
AuthorDate: Wed Oct 26 00:56:40 2005 +0000
Commit:     Simon Howard <fraggle@gmail.com>
CommitDate: Wed Oct 26 00:56:40 2005 +0000

    Final Doom teleport logic was backwards

    Subversion-branch: /trunk/chocolate-doom
    Subversion-revision: 224
---
 src/p_telept.c | 9 ++++++---
 1 file changed, 6 insertions(+), 3 deletions(-)

diff --git a/src/p_telept.c b/src/p_telept.c
index 5202246f..3f52ae71 100644
--- a/src/p_telept.c
+++ b/src/p_telept.c
@@ -1,7 +1,7 @@
 // Emacs style mode select   -*- C++ -*-
 //-----------------------------------------------------------------------------
 //
-// $Id: p_telept.c 223 2005-10-24 18:50:39Z fraggle $
+// $Id: p_telept.c 224 2005-10-26 00:56:40Z fraggle $
 //
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
@@ -22,6 +22,9 @@
 // 02111-1307, USA.
 //
 // $Log$
+// Revision 1.7  2005/10/26 00:56:40  fraggle
+// Final Doom teleport logic was backwards
+//
 // Revision 1.6  2005/10/24 18:50:39  fraggle
 // Allow the game version to emulate to be specified from the command line
 // and set compatibility options accordingly.
@@ -48,7 +51,7 @@
 //-----------------------------------------------------------------------------

 static const char
-rcsid[] = "$Id: p_telept.c 223 2005-10-24 18:50:39Z fraggle $";
+rcsid[] = "$Id: p_telept.c 224 2005-10-26 00:56:40Z fraggle $";



@@ -133,7 +136,7 @@ EV_Teleport
                 // fraggle: this was changed in final doom,
                 // problem between normal doom2 1.9 and final doom

-                if (gameversion >= exe_final)
+                if (gameversion < exe_final)
 		    thing->z = thing->floorz;

 		if (thing->player)