foxygit / doom Log in
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2007-05-16
Oops! Simon Howard 991ef372
Rejig net_cl_new_sync and drone to be in d_net.c instead of net_client.c. Fix FEATURE_MULTIPLAYER conditional compile. Move some function definitions in d_net.c into headers. Reorganise the Makefile to split out files into sections based on features. Simon Howard 07a5c09b
2007-05-09
Fix ticdup. Simon Howard 8e024a47
2007-05-02
Check in autoconf if python is installed; if not, don't run python scripts. Simon Howard 85a70920
Add missing files to dist. Simon Howard d3d5b27c
2007-04-29
Add missing codeblocks workspace files to dist. Simon Howard 67648188
2007-04-16
Fix crash: don't check for client resends after they have disconnected. Simon Howard f128ae0e
2007-04-03
Fix building with gcc 4.x Russell Rice 37155e12
2007-03-27
Update NEWS. Simon Howard ecc9922f
Update ChangeLog. Simon Howard b89632ad
<SDL.h> -> "SDL.h" Simon Howard 6a36c84b
2007-03-26
Fix docgen makefile dependencies. Simon Howard ebbb382f
Fix manpage copyright footer to include id as well as me. Simon Howard c4d90f59
Search WAD search dirs when loading dehacked patches. Simon Howard c8f42b1c
2007-03-19
Update TODO; PC speaker is supported now. Simon Howard a82e9f61
2007-03-16
Add back shiftxform table so that the shift key works in multiplayer chat when vanilla_keyboard_mapping is enabled. Simon Howard cb089280
Add config file option to enable/disable native keyboard bindings. Simon Howard 1658ae11
Update codeblocks project Russell Rice b8e861b2
2007-03-15
Change MD5 code to use the standard types used elsewhere in the program. Simon Howard 3476fcea
Use SDL for endianness byte swapping. m_swap.c removed; m_swap.h renamed to i_swap.h. Simon Howard c2af7bb9
2007-03-14
Use SDL's built-in audio conversion routines to convert sound effects to the output mixer device's sample rate. Simplistic (naive) resampling in cases where SDL's routines can't do a conversion. This needs a bit more work to filter out the high frequency artifacts at 48khz output rate. Simon Howard b7906ef4
2007-03-12
Change "sound effects enabled" checkbox to a dropdown, allowing PC speaker to be selected as well. Simon Howard bccb85d1
2007-03-10
Minor changes: * No more shared libraries on windows, because they suck anyway and complicate things * Fix build virtual targets Russell Rice cb3c1cbb
Ignore the HOME environment variable on Windows - just behave like Vanilla Doom. Simon Howard 82123dac
Lots of changes/additions: * Add libpcsound codeblocks project * Use libraries that are built and project dependencies inside main chocolate-doom/setup project and remove source files. * libraries are now built in the "lib" top level directory * Fix some warnings Russell Rice 80746e79
2007-03-09
Add pcsound Linux driver. Simon Howard eba59fdf
Don't build console mode apps; use the default -mwindows until the stdout.txt/stderr.txt thing can be fixed. Simon Howard 1eeceb39
Move the pcsound library to the top level, alongside textscreen. Simon Howard d4056662
Partially revert the last change. I'm going with a mixed approach for handling key mappings. Chocolate Doom will use the original (broken) Doom behavior, in that keys will be unmapped. A German user will have to type "IDMZPOS", for example. However, when actually entering text, for savegame names and multiplayer chat, the mapped character will be used. The reasoning here is that Vanilla users will be used to pressing the wrong keys, but it can never be desirable to use the wrong mappings when typing in text. Simon Howard 7ebeb393
Pay closer attention to keyboard mappings. In the menu code, distinguish between keys pressed and characters typed, so that, for example, when the menu prompts "press 'y' to continue", it responds to the _character_ y being typed, not the key that is 'y' on an american keyboard being pressed. Do the same when reading cheats. Simon Howard f6d6e5fc
Fix discrepancy between Doom and setup program when prompting for keys. Add the ability to enable/disable key mappings so that the raw key can be read in setup, exactly the same way that it is in Doom. Simon Howard c5a4f04b
2007-03-07
Update project Fix a warning Russell Rice cebecf16
Use native endianness for sound output, rather than always LSB. Add PC speaker code! Simon Howard e434c7c1
2007-02-24
Fix up setup tool to display the video driver setting tabulated with all the other settings. Simon Howard b96d0e70
Fix video_driver setting. Simon Howard 32052d17
Fix library ordering for libtextscreen.a; fixes windows compile. Simon Howard 32762cc6
2007-02-23
Fix compile errors. Simon Howard a85cd11e
Add an extra option to chocolate-setup on Windows to allow the video driver to be selected from directx and windib. Simon Howard 456e8743
Add a configuration file value to allow the SDL video driver to be explicitly specified. Simon Howard f49a1279
2007-02-15
Really fix the menu corruption bug. Simon Howard e6d0591b
2007-02-14
Make I_Error call abort() instead of exit(), so that we can get a backtrace in the debugger. Simon Howard fb4a67b7
Expand buffer length to fix bug on Windows with cycling character on the quicksave screen. Simon Howard 5a63dede
Read sound length as a 32 bit field, not 16 bit. Fixes death sound in marina.wad. Simon Howard 10547d41
2007-02-10
Don't prepend a superfluous './' to the path when searching the current directory for an IWAD. Simon Howard 28c6c516
2007-02-07
Revert previous change: throwing away the key state seems to be the Doom 1.9 behavior. Simon Howard a653fb6e
Don't throw away keypress state when passing between levels - allows shift to be held down for run when moving between levels. Thanks to Zack Friedrich <zack18@comcast.net> for pointing this out. Simon Howard 16447cf3
2007-02-01
Search IWAD search directories when loading PWAD files. Simon Howard 2f38d73f
2007-01-14
Fix savegamedir directory generation. Simon Howard 7a6f9ad5
Change interpretation of DOOMWADDIR to the classic behavior: a single directory path where an IWAD can be found. Add DOOMWADPATH as a PATH-style list of directories to search for IWADs. This is to maintain consistency/compatibility with other ports, and so that the DOOMWADDIR name makes sense. Simon Howard c380b055
2007-01-08
More helpful SDL_mixer error messages. Simon Howard 04e809fb

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