| 2005-10-29 |
| Update ChangeLog |
Simon Howard |
1e9ce090 |
| 0.1.2 |
Simon Howard |
93695f4a |
| Fix help screen orderings and skull positions to make Chocolate Doom behave exactly like the original executables. |
Simon Howard |
5206b75d |
| 2005-10-26 |
| Final Doom teleport logic was backwards |
Simon Howard |
f74d7301 |
| 2005-10-24 |
| Allow the game version to emulate to be specified from the command line and set compatibility options accordingly. |
Simon Howard |
9f358870 |
| 2005-10-23 |
| Drastically refactor the WAD merging code. Allow multiple replacements of the same sprite in a PWAD (fixes Scientist 2) |
Simon Howard |
b9be9f99 |
| Reproduce the behavior when playing a sound at a sample rate which is not 11025 or 22050Hz. This is to "fix" a bug in Scientist 2: however, it does not fix the playing of sounds, only silence them. I tested Vanilla Doom and this is how it behaves when it receives sound effects with odd sample rates. The bug here is actually in the Scientist 2 WAD, which has sound effects that have the wrong sample rate. |
Simon Howard |
f1258712 |
| 2005-10-18 |
| Update ChangeLog |
Simon Howard |
3cd87afd |
| 0.1.1 |
Simon Howard |
c29a4e4d |
| Update ChangeLog |
Simon Howard |
2eec245d |
| Update NEWS |
Simon Howard |
cd872b45 |
| 2005-10-17 |
| DEH_CheckCommandLine -> DEH_Init, for consistency with other Init functions |
Simon Howard |
cd97b542 |
| Add a "loading" message for each dehacked patch we load, to be orthogonal to the WAD loading code |
Simon Howard |
148c5fb7 |
| Fix "Monsters Infight" |
Simon Howard |
1fa73503 |
| Add note that the "Monsters Infight" setting is not supported. |
Simon Howard |
a0ab1947 |
| Ignore comments in dehacked files. |
Simon Howard |
7e57759e |
| Dehacked Misc support: Controls for the armor and armor class set when using the ammo cheats. |
Simon Howard |
9c4ef6cc |
| Dehacked Misc support: Max soulsphere, Soulsphere+Megasphere health bonus values, God mode health value |
Simon Howard |
1d597be8 |
| Add dehacked "Misc" implementations for max armor+health, blue+green armor classes |
Simon Howard |
ae8ca20a |
| Start of Dehacked 'Misc' section support. Initial Health+Bullets, and bfg cells/shot are supported. |
Simon Howard |
4dc1ca19 |
| Guard against multiple video shutdowns better. Fix crash due to improper screen clear at startup. |
Simon Howard |
eb11f9bf |
| 2005-10-16 |
| Fix the '-cdrom' command-line option. |
Simon Howard |
860c6b86 |
| Set the default number of channels to a more sensible 8 |
Simon Howard |
e2c0f46e |
| Global "configdir" variable with directory to store config files in. Create a function to find the filename for a savegame slot. Store savegames in the config dir. |
Simon Howard |
8d9ee825 |
| 2005-10-15 |
| Fix pink icon on startup |
Simon Howard |
6dfceb2c |
| Add warning message for WADs with FF_START or SS_START in, suggesting the -merge option. |
Simon Howard |
5040fc24 |
| Mention dehacked banners |
Simon Howard |
72a451c5 |
| Print startup banners which have been modified by dehacked. |
Simon Howard |
ef22ea7e |
| Add blackbug note |
Simon Howard |
99dddb94 |
| Fix MIDI music not pausing when using SDL_mixer's native MIDI playback. The SDL_mixer native MIDI code does not pause music properly - use a workaround of setting the volume to 0. |
Simon Howard |
1ba7b1dd |
| Map mouse buttons correctly. |
Simon Howard |
02a491c0 |
| Update NEWS with info about bugs fixed. |
Simon Howard |
50613891 |
| Check the return code from SDL_LockSurface to ensure a surface has been properly locked. Fixes crash when switching applications while running fullscreen. |
Simon Howard |
21510ef9 |
| 2005-10-13 |
| Fix Doom 1 skies |
Simon Howard |
1d4f9587 |
| Fix logic for lost soul bounce |
Simon Howard |
29571c16 |
| 2005-10-12 |
| doomfeatures.h to allow certain features to be disabled in the build |
Simon Howard |
b9a5732a |
| 2005-10-10 |
| Update to do list |
Simon Howard |
859fc3d3 |
| 2005-10-09 |
| Fix DEH_Warning call |
Simon Howard |
75296da3 |
| Update ChangeLog |
Simon Howard |
577b422b |
| v0.1.0 |
Simon Howard |
2cc38e4d |
| Include libtextscreen include in the right place, include deh_main.h in the dist. |
Simon Howard |
a7f36c7c |
| Handle blinking text in ENDOOM lumps properly. |
Simon Howard |
443163fc |
| Check the header of dehacked files and make sure we only load valid dehacked files. |
Simon Howard |
c8b201dd |
| Cannot do arithmetic on void pointers in standard C |
Simon Howard |
6a9e5dd7 |
| Fix banner string for ultimate doom |
Simon Howard |
a5473268 |
| Improved sprite merging |
Simon Howard |
6520e0ef |
| Detect registered DOOM banner in dehacked patches |
Simon Howard |
c1de8d06 |
| 2005-10-08 |
| Allow dehacked substitutions on sprite names |
Simon Howard |
f9d08985 |
| Change dehacked startup message |
Simon Howard |
50bdeb95 |
| Proper dehacked error/warning framework. Catch a load more errors. |
Simon Howard |
5547ba06 |