commit 3c78b254a3c000e58ec93f07e7178b7246fa0e70
Author: Turo Lamminen <turol@iki.fi>
AuthorDate: Tue Jul 12 20:48:51 2022 +0300
Commit: Turo Lamminen <turol@iki.fi>
CommitDate: Tue Jul 12 21:05:56 2022 +0300
Move music_pack_path variable earlier
It's needed even when SDL2_mixer is disabled
---
src/i_musicpack.c | 5 ++++-
1 file changed, 4 insertions(+), 1 deletion(-)
diff --git a/src/i_musicpack.c b/src/i_musicpack.c
index da1b88f3..2a3fd7c5 100644
--- a/src/i_musicpack.c
+++ b/src/i_musicpack.c
@@ -44,6 +44,10 @@
#include "w_wad.h"
#include "z_zone.h"
+
+char *music_pack_path = "";
+
+
#define MID_HEADER_MAGIC "MThd"
#define MUS_HEADER_MAGIC "MUS\x1a"
@@ -99,7 +103,6 @@ static boolean music_initialized = false;
static boolean sdl_was_initialized = false;
-char *music_pack_path = "";
// If true, we are playing a substitute digital track rather than in-WAD
// MIDI/MUS track, and file_metadata contains loop metadata.