commit 216dbe12a8c3692c2eb917ba3175baf0fe598e22
Author: Simon Howard <fraggle@soulsphere.org>
AuthorDate: Wed Feb 17 19:37:04 2016 -0500
Commit: Simon Howard <fraggle@soulsphere.org>
CommitDate: Wed Feb 17 19:37:04 2016 -0500
CONTRIBUTING: Tweak wording.
---
.github/CONTRIBUTING.md | 12 ++++++------
1 file changed, 6 insertions(+), 6 deletions(-)
diff --git a/.github/CONTRIBUTING.md b/.github/CONTRIBUTING.md
index 5b692438..b1dc068f 100644
--- a/.github/CONTRIBUTING.md
+++ b/.github/CONTRIBUTING.md
@@ -34,9 +34,9 @@ Please try to give as much information as possible:
Chocolate Doom is always open to new feature requests; however, please
be aware that the project is designed around a deliberately limited
-[philosophy](../PHILOSOPHY), and many features from other source ports
-will not be accepted. Here are a few common requests which are often
-rejected:
+[philosophy](../PHILOSOPHY), and many features common in other source
+ports will not be accepted. Here are a few common requests which are
+often rejected:
* "High resolution" rendering (greater than 320x200 display).
@@ -46,9 +46,9 @@ rejected:
* Ability to play "No Rest For The Living", the expansion pack which
comes with the XBLA / BFG Edition of Doom.
-But if you're not sure whether your feature is in line with the
-project philosophy, don't worry - just ask!
-To make a feature request, just [file an issue on
+If you're not sure whether your feature is in line with the project
+philosophy, don't worry - just ask anyway!
+To make a feature request, [file an issue on
GitHub](https://github.com/chocolate-doom/chocolate-doom/issues/new).
### Bug fixes / code submission