foxygit / doom Log in
commit ea810eeed93cbc7e988f47841d26fc10f8c44c7c
Author:     Simon Howard <fraggle@gmail.com>
AuthorDate: Tue Sep 14 17:47:12 2010 +0000
Commit:     Simon Howard <fraggle@gmail.com>
CommitDate: Tue Sep 14 17:47:12 2010 +0000

    Re-enable multiplayer support for Doom only, in preparation for network
    code refactoring.

    Subversion-branch: /branches/raven-branch
    Subversion-revision: 2087
---
 src/Makefile.am    | 6 ++++--
 src/doomfeatures.h | 2 +-
 src/net_client.c   | 5 +++--
 src/net_gui.c      | 2 +-
 4 files changed, 9 insertions(+), 6 deletions(-)

diff --git a/src/Makefile.am b/src/Makefile.am
index 54450e78..55901885 100644
--- a/src/Makefile.am
+++ b/src/Makefile.am
@@ -141,9 +141,11 @@ EXTRA_LIBS =                                               \
                @SDLNET_LIBS@

 if HAVE_WINDRES
-@PROGRAM_PREFIX@doom_SOURCES=$(SOURCE_FILES_WITH_DEH) resource.rc
+@PROGRAM_PREFIX@doom_SOURCES=$(SOURCE_FILES_WITH_DEH) resource.rc \
+               $(FEATURE_MULTIPLAYER_SOURCE_FILES)
 else
-@PROGRAM_PREFIX@doom_SOURCES=$(SOURCE_FILES_WITH_DEH)
+@PROGRAM_PREFIX@doom_SOURCES=$(SOURCE_FILES_WITH_DEH) \
+               $(FEATURE_MULTIPLAYER_SOURCE_FILES)
 endif

 @PROGRAM_PREFIX@doom_LDADD = doom/libdoom.a $(EXTRA_LIBS)
diff --git a/src/doomfeatures.h b/src/doomfeatures.h
index c5e6067a..46e26e52 100644
--- a/src/doomfeatures.h
+++ b/src/doomfeatures.h
@@ -37,7 +37,7 @@

 // Enables multiplayer support (network games)

-//#define FEATURE_MULTIPLAYER 1
+#define FEATURE_MULTIPLAYER 1

 // Enables sound output

diff --git a/src/net_client.c b/src/net_client.c
index a1697944..bf2e4e56 100644
--- a/src/net_client.c
+++ b/src/net_client.c
@@ -28,10 +28,8 @@

 #include "config.h"
 #include "doomtype.h"
-#include "doomstat.h"
 #include "deh_main.h"
 #include "deh_str.h"
-#include "g_game.h"
 #include "i_system.h"
 #include "i_timer.h"
 #include "m_argv.h"
@@ -47,6 +45,9 @@
 #include "w_checksum.h"
 #include "w_wad.h"

+#include "doom/doomstat.h"
+#include "doom/g_game.h"
+
 typedef enum
 {
     // waiting for the game to start
diff --git a/src/net_gui.c b/src/net_gui.c
index 8c848d1c..913b083d 100644
--- a/src/net_gui.c
+++ b/src/net_gui.c
@@ -268,7 +268,7 @@ void NET_WaitForStart(void)
     }

     I_SetWindowTitle("Waiting for game start");
-    I_SetWindowIcon();
+    //I_SetWindowIcon();

     BuildGUI();