foxygit / doom Log in
commit 4fcb2575e748bdff1f219da8051844c31254f19a
Author:     Simon Howard <fraggle@gmail.com>
AuthorDate: Sun Sep 4 14:51:19 2005 +0000
Commit:     Simon Howard <fraggle@gmail.com>
CommitDate: Sun Sep 4 14:51:19 2005 +0000

    Display the correct quit messages according to which game is being played.
    Remove "language" variable (do this through gettext, if ever)

    Subversion-branch: /trunk/chocolate-doom
    Subversion-revision: 66
---
 src/doomstat.c | 11 ++++++-----
 src/doomstat.h | 11 +++++------
 src/dstrings.c | 27 ++++++++++++++++++++-------
 src/dstrings.h | 16 +++++++++++++---
 src/m_menu.c   | 36 +++++++++++++++++++++++++++---------
 5 files changed, 71 insertions(+), 30 deletions(-)

diff --git a/src/doomstat.c b/src/doomstat.c
index 69225241..b3c71875 100644
--- a/src/doomstat.c
+++ b/src/doomstat.c
@@ -1,7 +1,7 @@
 // Emacs style mode select   -*- C++ -*-
 //-----------------------------------------------------------------------------
 //
-// $Id: doomstat.c 59 2005-08-31 21:21:18Z fraggle $
+// $Id: doomstat.c 66 2005-09-04 14:51:19Z fraggle $
 //
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
@@ -22,6 +22,10 @@
 // 02111-1307, USA.
 //
 // $Log$
+// Revision 1.5  2005/09/04 14:51:19  fraggle
+// Display the correct quit messages according to which game is being played.
+// Remove "language" variable (do this through gettext, if ever)
+//
 // Revision 1.4  2005/08/31 21:21:18  fraggle
 // Better IWAD detection and identification. Support '-iwad' to specify
 // the IWAD to use.
@@ -42,7 +46,7 @@
 //-----------------------------------------------------------------------------

 static const char
-rcsid[] = "$Id: doomstat.c 59 2005-08-31 21:21:18Z fraggle $";
+rcsid[] = "$Id: doomstat.c 66 2005-09-04 14:51:19Z fraggle $";


 #include "doomstat.h"
@@ -53,9 +57,6 @@ GameMode_t gamemode = indetermined;
 GameMission_t	gamemission = doom;
 char *gamedescription;

-// Language.
-Language_t   language = english;
-
 // Set if homebrew PWAD stuff has been added.
 boolean	modifiedgame;

diff --git a/src/doomstat.h b/src/doomstat.h
index a36193c0..9339009d 100644
--- a/src/doomstat.h
+++ b/src/doomstat.h
@@ -1,7 +1,7 @@
 // Emacs style mode select   -*- C++ -*-
 //-----------------------------------------------------------------------------
 //
-// $Id: doomstat.h 59 2005-08-31 21:21:18Z fraggle $
+// $Id: doomstat.h 66 2005-09-04 14:51:19Z fraggle $
 //
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
@@ -69,11 +69,6 @@ extern char            *gamedescription;
 extern  boolean	modifiedgame;


-// -------------------------------------------
-// Language.
-extern  Language_t   language;
-
-
 // -------------------------------------------
 // Selected skill type, map etc.
 //
@@ -297,6 +292,10 @@ extern	int		ticdup;
 //-----------------------------------------------------------------------------
 //
 // $Log$
+// Revision 1.5  2005/09/04 14:51:19  fraggle
+// Display the correct quit messages according to which game is being played.
+// Remove "language" variable (do this through gettext, if ever)
+//
 // Revision 1.4  2005/08/31 21:21:18  fraggle
 // Better IWAD detection and identification. Support '-iwad' to specify
 // the IWAD to use.
diff --git a/src/dstrings.c b/src/dstrings.c
index 729be1cb..653ae4d7 100644
--- a/src/dstrings.c
+++ b/src/dstrings.c
@@ -1,7 +1,7 @@
 // Emacs style mode select   -*- C++ -*-
 //-----------------------------------------------------------------------------
 //
-// $Id: dstrings.c 18 2005-07-23 18:56:07Z fraggle $
+// $Id: dstrings.c 66 2005-09-04 14:51:19Z fraggle $
 //
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
@@ -22,6 +22,10 @@
 // 02111-1307, USA.
 //
 // $Log$
+// Revision 1.4  2005/09/04 14:51:19  fraggle
+// Display the correct quit messages according to which game is being played.
+// Remove "language" variable (do this through gettext, if ever)
+//
 // Revision 1.3  2005/07/23 18:56:07  fraggle
 // Remove unneccessary pragmas
 //
@@ -38,17 +42,13 @@
 //-----------------------------------------------------------------------------

 static const char
-rcsid[] = "$Id: dstrings.c 18 2005-07-23 18:56:07Z fraggle $";
+rcsid[] = "$Id: dstrings.c 66 2005-09-04 14:51:19Z fraggle $";


 #include "dstrings.h"

-
-
-char* endmsg[] =
+char *doom1_endmsg[] =
 {
-  // DOOM1
-  QUITMSG,
   "please don't leave, there's more\ndemons to toast!",
   "let's beat it -- this is turning\ninto a bloodbath!",
   "i wouldn't leave if i were you. \ndos is much worse.",
@@ -56,7 +56,10 @@ char* endmsg[] =
   "don't leave yet -- there's a\ndemon around that corner!",
   "ya know, next time you come in here\ni'm gonna toast ya.",
   "go ahead and leave. see if i care.",
+};

+char *doom2_endmsg[] =
+{
   // QuitDOOM II messages
   "you want to quit?\nthen, thou hast lost an eighth!",
   "don't go now, there's a \ndimensional shambler waiting \nat the dos prompt!",
@@ -65,7 +68,16 @@ char* endmsg[] =
   "look, bud. you leave now\nand you forfeit your body count!",
   "just leave. when you come\nback, i'll be waiting with a bat.",
   "you're lucky i don't smack\nyou for thinking about leaving.",
+};
+
+#if 0

+// UNUSED messages included in the source release
+
+char* endmsg[] =
+{
+  // DOOM1
+  QUITMSG,
   // FinalDOOM?
   "fuck you, pussy!\nget the fuck out!",
   "you quit and i'll jizz\nin your cystholes!",
@@ -79,6 +91,7 @@ char* endmsg[] =
   "THIS IS NO MESSAGE!\nPage intentionally left blank."
 };

+#endif



diff --git a/src/dstrings.h b/src/dstrings.h
index b12f392e..2cc1fcfd 100644
--- a/src/dstrings.h
+++ b/src/dstrings.h
@@ -1,7 +1,7 @@
 // Emacs style mode select   -*- C++ -*-
 //-----------------------------------------------------------------------------
 //
-// $Id: dstrings.h 18 2005-07-23 18:56:07Z fraggle $
+// $Id: dstrings.h 66 2005-09-04 14:51:19Z fraggle $
 //
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
@@ -23,6 +23,10 @@
 //
 //
 // $Log$
+// Revision 1.4  2005/09/04 14:51:19  fraggle
+// Display the correct quit messages according to which game is being played.
+// Remove "language" variable (do this through gettext, if ever)
+//
 // Revision 1.3  2005/07/23 18:56:07  fraggle
 // Remove unneccessary pragmas
 //
@@ -69,15 +73,21 @@
 // Not done in french?

 // QuitDOOM messages
-#define NUM_QUITMESSAGES   15
+// 7 per each game type
+#define NUM_QUITMESSAGES   7

-extern char* endmsg[];
+extern char *doom1_endmsg[];
+extern char *doom2_endmsg[];


 #endif
 //-----------------------------------------------------------------------------
 //
 // $Log$
+// Revision 1.4  2005/09/04 14:51:19  fraggle
+// Display the correct quit messages according to which game is being played.
+// Remove "language" variable (do this through gettext, if ever)
+//
 // Revision 1.3  2005/07/23 18:56:07  fraggle
 // Remove unneccessary pragmas
 //
diff --git a/src/m_menu.c b/src/m_menu.c
index aa87fcef..2ec1f398 100644
--- a/src/m_menu.c
+++ b/src/m_menu.c
@@ -1,7 +1,7 @@
 // Emacs style mode select   -*- C++ -*-
 //-----------------------------------------------------------------------------
 //
-// $Id: m_menu.c 45 2005-08-06 18:37:47Z fraggle $
+// $Id: m_menu.c 66 2005-09-04 14:51:19Z fraggle $
 //
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
@@ -22,6 +22,10 @@
 // 02111-1307, USA.
 //
 // $Log$
+// Revision 1.5  2005/09/04 14:51:19  fraggle
+// Display the correct quit messages according to which game is being played.
+// Remove "language" variable (do this through gettext, if ever)
+//
 // Revision 1.4  2005/08/06 18:37:46  fraggle
 // Fix low resolution mode
 //
@@ -42,7 +46,7 @@
 //-----------------------------------------------------------------------------

 static const char
-rcsid[] = "$Id: m_menu.c 45 2005-08-06 18:37:47Z fraggle $";
+rcsid[] = "$Id: m_menu.c 66 2005-09-04 14:51:19Z fraggle $";

 #include <unistd.h>
 #include <sys/types.h>
@@ -1112,18 +1116,32 @@ void M_QuitResponse(int ch)
 }


+static char *M_SelectEndMessage(void)
+{
+    char **endmsg;
+
+    if (gamemission == doom)
+    {
+        // Doom 1
+
+        endmsg = doom1_endmsg;
+    }
+    else
+    {
+        // Doom 2
+
+        endmsg = doom2_endmsg;
+    }
+
+    return endmsg[gametic % NUM_QUITMESSAGES];
+}


 void M_QuitDOOM(int choice)
 {
-  // We pick index 0 which is language sensitive,
-  //  or one at random, between 1 and maximum number.
-  if (language != english )
-    sprintf(endstring,"%s\n\n"DOSY, endmsg[0] );
-  else
-    sprintf(endstring,"%s\n\n"DOSY, endmsg[ (gametic%(NUM_QUITMESSAGES-2))+1 ]);
+    sprintf(endstring, "%s\n\n" DOSY, M_SelectEndMessage());

-  M_StartMessage(endstring,M_QuitResponse,true);
+    M_StartMessage(endstring,M_QuitResponse,true);
 }