commit 6bb2e8481d33ecd2d489c01fba2940c2c315a995
Author: James Haley <haleyjd@hotmail.com>
AuthorDate: Mon Oct 4 05:40:10 2010 +0000
Commit: James Haley <haleyjd@hotmail.com>
CommitDate: Mon Oct 4 05:40:10 2010 +0000
Programmer should attack the player and not his own location :)
Subversion-branch: /branches/strife-branch
Subversion-revision: 2155
---
src/strife/p_enemy.c | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/src/strife/p_enemy.c b/src/strife/p_enemy.c
index 09cd4dfc..e6665d38 100644
--- a/src/strife/p_enemy.c
+++ b/src/strife/p_enemy.c
@@ -1748,7 +1748,8 @@ void A_ProgrammerAttack(mobj_t* actor)
if(!actor->target)
return;
- mo = P_SpawnMobj(actor->x, actor->y, ONFLOORZ, MT_SIGIL_A_GROUND);
+ mo = P_SpawnMobj(actor->target->x, actor->target->y, ONFLOORZ,
+ MT_SIGIL_A_GROUND);
mo->threshold = 25;
mo->target = actor;
mo->health = -2;