foxygit / doom Log in
commit e6b5dcbc72fd8c3333c089ba39b75db95373c036
Author:     Simon Howard <fraggle@gmail.com>
AuthorDate: Tue Dec 5 21:10:22 2006 +0000
Commit:     Simon Howard <fraggle@gmail.com>
CommitDate: Tue Dec 5 21:10:22 2006 +0000

    Update TODO list: remove some things which are now complete and add some
    new ideas.

    Subversion-branch: /trunk/chocolate-doom
    Subversion-revision: 767
---
 TODO | 10 ++++++----
 1 file changed, 6 insertions(+), 4 deletions(-)

diff --git a/TODO b/TODO
index da3f8fc1..021d83c8 100644
--- a/TODO
+++ b/TODO
@@ -1,16 +1,18 @@
 To do:

-* Setup utility
-* Netcode:
-  - Drone mode (for -left/-right and observers)
+* Aspect ratio correction - stretch 320x200 to 320x240, 640x480, etc.
+* Automatic WAD installer - download and run TCs from a list automatically
+  (automating the current "instructions on wiki" system)
+* On Windows, search the Final Doom/Doom Collector's Edition install
+  dirs for IWADs.
 * Demo hashes for regression testing of this and other ports.
 * Improve multiplayer startup:
   - Select an IWAD automatically from the server's game type rather than
     all players having to specify -iwad.
   - Send list of WADs to load instead of all clients having to specify -file.
   - Same applies to dehacked patches and wad merging parameters.
-* Video capture mode?
 * Portability improvements:
   - Use size-specific types (eg. int32_t instead of int)
   - Don't make structure packing assumptions when loading levels.
+* Video capture mode?