foxygit / doom Log in
commits tags
2010-09-11
Fix build. Simon Howard ed820d4a
+ P_GivePower update + Power tics implemented + Power enums implemented + More inventory functions implemented Samuel Villareal ad87636e
+ P_RemoveInventoryItem and P_DropInventoryItem implemented + Some inventory keys supported Samuel Villareal 993520ee
+ Comments added Samuel Villareal dea38802
2010-09-10
Minor reformatting in p_map.c, and found some code hex-rays was ignoring in P_CheckMissileRange regarding maximum considered distance for Crusaders. James Haley 21f21427
+ P_GiveItemToPlayer fleshed out + Key enumerations added Samuel Villareal 93970650
- Add missing files to libtextscreen project - Disable compiling/linking setup project resource file temporarily so we can build the project Russell Rice dac020ba
- Add opl project file - Update all codeblocks projects to correlate with earlier merge - Everything builds except the setup project, it is missing the setup-manifest.xml file Russell Rice 4b161bb8
Changed MELEERANGE back to 64 and defined a new PLAYERMELEERANGE to be 80. Fixed P_SpawnPuff by removing more unused DOOM code. Fixed Crusader flamethower attack bug due to a missed return statement. James Haley d086fa7b
+ Fixed a minor fluke in P_ChangeSwitchTexture + R_SoundNumForDoor implemented + opensound/closesound variables added to vldoor_t struct Samuel Villareal 15fdcbbe
Post-merge fixes: Created project for OPL library. Fixed OPL library to not use GNU C-isms such as inline keyword, declaration/statement mixing, and strange calling convention syntax for import function pointers. Fixed critical buffer overflow in M_BindChatControls - should be back-merged immediately. Added autogenerated directories *back* to ignore list. James Haley 9f4c5a6e
2010-09-09
Merge from raven-branch. Simon Howard 120d90c6
+ Broken glass implementation + All switches implemented + Switch structure updated + Linetype 182 implemented Samuel Villareal 79268587
+ More codepointers implemented + Converted some while loops to for loops in dialog functions Samuel Villareal dfef2461
Changed mobj_t::allegiance to mobj_t::miscdata due to the fact it has two completely different uses. Finished P_DialogDoChoice; dialog is now virtually 100% functional (just needs finished inventory to really do much beyond initial dialogs or getting "no" messages from everybody). James Haley 95482c25
2010-09-08
Work on P_DialogDoChoice. James Haley 4c569339
Update dehacked field names for beginnings of SeHacked support. Simon Howard 38945b0d
Fix static function mismatch build error. Simon Howard 9a3b6e92
Numbered most of the sprite enums for easy reference. Added more comments, and coded P_FreePrisoners, P_DestroyConverter, and A_ClaxonBlare. Fixed A_Listen (had some order of operations problems). James Haley 023964e4
Small comment change, tabs out of M_Responder for editability. James Haley 7ebb9ded
Functional menupause/menupausetime, fix to wait when there's not a background pic, and elimination of more dead code in the menu system James Haley 57dee807
+ Converting needamountx and needitemx to arrays in choice struct + Dialog drawer updated to draw choices Samuel Villareal 691f1b3a
Proper dialog jumptoconv logic, and more commenting in P_DialogStart. James Haley bdcfa27e
+ Fixing comments Samuel Villareal 36a89528
+ Update to mapdialog struct + P_StartDialog updated Samuel Villareal 994d69c7
+ Added check if linetarget is null in P_StartDialog + More codepointers implemented Samuel Villareal 7755e7a5
2010-09-07
Bind appropriate configuration values for Strife in setup tool, and add corresponding options to menus. Simon Howard 07c997d6
Use strife1.wad as IWAD, and strife.cfg as the main config file (not default.cfg). Add banner string from strife1.exe and set appropriate name in title bar. Simon Howard 5ac790ac
Add p_dialog.[ch] to Makefile. Simon Howard 2e972bf6
+ P_DialogStart implemented + Dialogs are now loaded through G_DoLoadLevel Samuel Villareal 8a8f1954
Minor tweaks to some action functions, more comments as always, removed all low-detail column drawers, and switched R_DrawTLColumn with R_DrawMVisTLColumn. James Haley 0442df12
+ P_DialogStart implemented + Initial dialog interaction implemented Samuel Villareal 24f03cab
+ All linedef flags added + Translucent line/wall drawing supported + Jumpover/Blockfloater flag behavior implemented + Puff behavior implemented + Some changes to PIT_AttackRadius + Some changes to PIT_ChangeSector Samuel Villareal d112932e
+ Translucent sprites - initial implementation Samuel Villareal bdd800de
2010-09-06
+ Corrected some mistakes in P_ZMovement Samuel Villareal d95111bc
+ Vissprite clipping for MF_FEETCLIPPED flag Samuel Villareal d1fc5eb5
+ Fixed typo in A_SentinelAttack Samuel Villareal 471b912a
+ More codepointers implemented Samuel Villareal a368593e
Fixes to Inquisitor grenades, Loremaster hookshot spawn, and P_SpawnFacingMissile. James Haley 25e014bf
+ P_ThrustMobj implemented Samuel Villareal 2ff89acb
Minor reformatting, added some comments, and fixed P_SpawnFacingMissile to return th. James Haley 25314c99
+ More codepointers implemented Samuel Villareal 7cf7985d
Comment fix, and enabled player's extreme death sound. James Haley 6e288cc7
+ Un-inlined P_NewRandomDir + A_SentinelAttack, A_CrusaderAttack, A_CrusaderLeft, A_CrusaderRight implemented Samuel Villareal eda4d7be
Started some second-hand verification and added more comments to p_pspr. Significant work done on making enemies functional, including allied units, Acolytes, Templars, Reavers, Sentinels, Stalkers, Inquisitors, and Spectres. A few action functions and thingtypes were renamed. James Haley 3d45d815
- Remove useless makefile.am from project Russell Rice 520918e4
- Add p_dialog.* to codeblocks project Russell Rice 0ee1e28d
2010-09-05
Corrections to some of Kaiser's previous commits. Also, significant work on dialog engine, p_enemy code, and support for all new mapthing_t flag values in P_SpawnMapThing. James Haley f7768ad7
+ P_NewRandomDir function added + Several updates to existing functions in P_Enemy Samuel Villareal cb79caae
+ Strife translation tables implemented + Changed MF_TRANSSHIFT to 28 (was 26) Samuel Villareal 219e4827

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