foxygit / doom Log in
commit e03c3c5cb7ede6a03b9185f8c64cf10847098a69
Author:     Simon Howard <fraggle@gmail.com>
AuthorDate: Mon Jan 23 00:12:25 2006 +0000
Commit:     Simon Howard <fraggle@gmail.com>
CommitDate: Mon Jan 23 00:12:25 2006 +0000

    Fix dehacked sky replacement

    Subversion-branch: /trunk/chocolate-doom
    Subversion-revision: 332
---
 src/g_game.c | 9 +++++++--
 1 file changed, 7 insertions(+), 2 deletions(-)

diff --git a/src/g_game.c b/src/g_game.c
index 5868f751..40ff7378 100644
--- a/src/g_game.c
+++ b/src/g_game.c
@@ -1,7 +1,7 @@
 // Emacs style mode select   -*- C++ -*-
 //-----------------------------------------------------------------------------
 //
-// $Id: g_game.c 324 2006-01-22 23:33:32Z fraggle $
+// $Id: g_game.c 332 2006-01-23 00:12:25Z fraggle $
 //
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
@@ -22,6 +22,9 @@
 // 02111-1307, USA.
 //
 // $Log$
+// Revision 1.22  2006/01/23 00:12:25  fraggle
+// Fix dehacked sky replacement
+//
 // Revision 1.21  2006/01/22 23:33:32  fraggle
 // Allow changing the sky texture names via dehacked patches
 //
@@ -108,7 +111,7 @@


 static const char
-rcsid[] = "$Id: g_game.c 324 2006-01-22 23:33:32Z fraggle $";
+rcsid[] = "$Id: g_game.c 332 2006-01-23 00:12:25Z fraggle $";

 #include <string.h>
 #include <stdlib.h>
@@ -597,6 +600,8 @@ void G_DoLoadLevel (void)
 	}
     }

+    skytexturename = DEH_String(skytexturename);
+
     skytexture = R_TextureNumForName(skytexturename);

     levelstarttic = gametic;        // for time calculation