commit f23ecf2e6caefd779ccb699aaf74e0e794a191b1
Author: Turo Lamminen <turotl@gmail.com>
AuthorDate: Sat May 26 15:51:11 2018 +0300
Commit: Turo Lamminen <turotl@gmail.com>
CommitDate: Sat May 26 16:24:04 2018 +0300
config: Make M_GetFloatVariable parameter const
---
src/m_config.c | 2 +-
src/m_config.h | 2 +-
2 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/m_config.c b/src/m_config.c
index 6c1fcabf..d66a269a 100644
--- a/src/m_config.c
+++ b/src/m_config.c
@@ -2143,7 +2143,7 @@ const char *M_GetStringVariable(char *name)
return *variable->location.s;
}
-float M_GetFloatVariable(char *name)
+float M_GetFloatVariable(const char *name)
{
default_t *variable;
diff --git a/src/m_config.h b/src/m_config.h
index c1b12d70..ed0d5640 100644
--- a/src/m_config.h
+++ b/src/m_config.h
@@ -32,7 +32,7 @@ void M_BindStringVariable(char *name, char **variable);
boolean M_SetVariable(char *name, char *value);
int M_GetIntVariable(char *name);
const char *M_GetStringVariable(char *name);
-float M_GetFloatVariable(char *name);
+float M_GetFloatVariable(const char *name);
void M_SetConfigFilenames(const char *main_config, const char *extra_config);
char *M_GetSaveGameDir(const char *iwadname);