foxygit / doom Log in
commit 0efd5a7800d0bfd4ba48c04fb05db12553334f05
Author:     Turo Lamminen <turotl@gmail.com>
AuthorDate: Sat Jul 28 15:15:40 2018 +0300
Commit:     Turo Lamminen <turotl@gmail.com>
CommitDate: Sat Jul 28 15:15:40 2018 +0300

    doom: Make gamedescription variable const
---
 src/doom/doomstat.c | 2 +-
 src/doom/doomstat.h | 4 ++--
 2 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/src/doom/doomstat.c b/src/doom/doomstat.c
index 0b880ecc..e330197a 100644
--- a/src/doom/doomstat.c
+++ b/src/doom/doomstat.c
@@ -26,7 +26,7 @@ GameMode_t gamemode = indetermined;
 GameMission_t	gamemission = doom;
 GameVersion_t   gameversion = exe_final2;
 GameVariant_t   gamevariant = vanilla;
-char *gamedescription;
+const char *gamedescription;

 // Set if homebrew PWAD stuff has been added.
 boolean	modifiedgame;
diff --git a/src/doom/doomstat.h b/src/doom/doomstat.h
index 8340851f..61c127d4 100644
--- a/src/doom/doomstat.h
+++ b/src/doom/doomstat.h
@@ -57,7 +57,7 @@ extern GameMode_t	gamemode;
 extern GameMission_t	gamemission;
 extern GameVersion_t    gameversion;
 extern GameVariant_t    gamevariant;
-extern char            *gamedescription;
+extern const char       *gamedescription;

 // Convenience macro.
 // 'gamemission' can be equal to pack_chex or pack_hacx, but these are
@@ -244,7 +244,7 @@ extern  wbstartstruct_t		wminfo;
 //

 // File handling stuff.
-extern  char *          savegamedir;
+extern  char        *savegamedir;
 extern	char		basedefault[1024];

 // if true, load all graphics at level load