commit 2d712292ca5de5dae4a9bf41dc8c6dee89921dfe
Author: Turo Lamminen <turol@iki.fi>
AuthorDate: Sat Sep 17 18:02:01 2022 +0300
Commit: Turo Lamminen <turol@iki.fi>
CommitDate: Wed Sep 28 11:13:50 2022 +0300
strife: Move P_BulletSlope prototype to p_pspr.h
---
src/strife/p_enemy.c | 2 --
src/strife/p_pspr.h | 2 ++
2 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/strife/p_enemy.c b/src/strife/p_enemy.c
index 97b36435..3fe97494 100644
--- a/src/strife/p_enemy.c
+++ b/src/strife/p_enemy.c
@@ -710,8 +710,6 @@ void P_NewRandomDir(mobj_t* actor)
} // end else
}
-// haleyjd 09/05/10: Needed below.
-extern void P_BulletSlope (mobj_t *mo);
//
// P_LookForPlayers
diff --git a/src/strife/p_pspr.h b/src/strife/p_pspr.h
index b176b5ee..184cb761 100644
--- a/src/strife/p_pspr.h
+++ b/src/strife/p_pspr.h
@@ -76,5 +76,7 @@ typedef struct player_s *playerptr;
// haleyjd [STRIFE] Exported
void P_SetPsprite(playerptr player, int position, statenum_t stnum);
+void P_BulletSlope(mobj_t *mo);
+
#endif