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commit 941e55129e7716a9a4e0437e45f22e246eabf867
Author:     Turo Lamminen <turotl@gmail.com>
AuthorDate: Sat May 26 15:37:39 2018 +0300
Commit:     Turo Lamminen <turotl@gmail.com>
CommitDate: Sat May 26 16:24:04 2018 +0300

    d_iwad: Make D_SaveGameIWADName return value const
---
 src/d_iwad.c | 2 +-
 src/d_iwad.h | 2 +-
 2 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/d_iwad.c b/src/d_iwad.c
index b838ebee..2c8a7f09 100644
--- a/src/d_iwad.c
+++ b/src/d_iwad.c
@@ -890,7 +890,7 @@ const iwad_t **D_FindAllIWADs(int mask)
 // Get the IWAD name used for savegames.
 //

-char *D_SaveGameIWADName(GameMission_t gamemission)
+const char *D_SaveGameIWADName(GameMission_t gamemission)
 {
     size_t i;

diff --git a/src/d_iwad.h b/src/d_iwad.h
index 6ca30fc4..a1f54160 100644
--- a/src/d_iwad.h
+++ b/src/d_iwad.h
@@ -43,7 +43,7 @@ char *D_FindWADByName(const char *filename);
 char *D_TryFindWADByName(char *filename);
 char *D_FindIWAD(int mask, GameMission_t *mission);
 const iwad_t **D_FindAllIWADs(int mask);
-char *D_SaveGameIWADName(GameMission_t gamemission);
+const char *D_SaveGameIWADName(GameMission_t gamemission);
 char *D_SuggestIWADName(GameMission_t mission, GameMode_t mode);
 char *D_SuggestGameName(GameMission_t mission, GameMode_t mode);
 void D_CheckCorrectIWAD(GameMission_t mission);