commit be4b3357712c6a591abb44c35644e331ce436890
Author: Simon Howard <fraggle@soulsphere.org>
AuthorDate: Sun Nov 3 14:54:43 2019 -0500
Commit: Simon Howard <fraggle@soulsphere.org>
CommitDate: Sun Nov 3 14:54:43 2019 -0500
doom: Remove warning about Freedoom IWADs.
We have been displaying this warning because older versions of the
Freedoom IWADs were not vanilla-compatible, but this is no longer
the case.
---
src/doom/d_main.c | 12 ------------
1 file changed, 12 deletions(-)
diff --git a/src/doom/d_main.c b/src/doom/d_main.c
index 2789f9a6..ce6a7377 100644
--- a/src/doom/d_main.c
+++ b/src/doom/d_main.c
@@ -1693,18 +1693,6 @@ void D_DoomMain (void)
I_PrintStartupBanner(gamedescription);
PrintDehackedBanners();
- // Freedoom's IWADs are Boom-compatible, which means they usually
- // don't work in Vanilla (though FreeDM is okay). Show a warning
- // message and give a link to the website.
- if (gamevariant == freedoom)
- {
- printf(" WARNING: You are playing using one of the Freedoom IWAD\n"
- " files, which might not work in this port. See this page\n"
- " for more information on how to play using Freedoom:\n"
- " https://www.chocolate-doom.org/wiki/index.php/Freedoom\n");
- I_PrintDivider();
- }
-
DEH_printf("I_Init: Setting up machine state.\n");
I_CheckIsScreensaver();
I_InitTimer();