commit 6d154ab06c663bbe9e9f5e7aea380f3b41aa80e4
Author: tpoppins <tpoppins@juno.com>
AuthorDate: Thu Oct 21 15:17:42 2021 -0400
Commit: GitHub <noreply@github.com>
CommitDate: Thu Oct 21 15:17:42 2021 -0400
Fixes Alt+Tab bug with SDL2 v2.0.14+ on Windows
Fixes #1396.
Adapted from kraflab's [coelckers/prboom-plus@74e8a55](https://github.com/coelckers/prboom-plus/commit/74e8a5542a1d1fc2ddfe370102fb0ece1a92d033), based on a fix in Woof taken from Doom Retro.
---
src/i_video.c | 12 ++++++++++++
1 file changed, 12 insertions(+)
diff --git a/src/i_video.c b/src/i_video.c
index 1b5fd4cc..babeef86 100644
--- a/src/i_video.c
+++ b/src/i_video.c
@@ -1349,6 +1349,18 @@ static void SetVideoMode(void)
SDL_TEXTUREACCESS_STREAMING,
SCREENWIDTH, SCREENHEIGHT);
+ // Workaround for SDL 2.0.14+ alt-tab bug (taken from Doom Retro via Prboom-plus and Woof)
+#if defined(_WIN32)
+ {
+ SDL_version ver;
+ SDL_GetVersion(&ver);
+ if (ver.major == 2 && ver.minor == 0 && ver.patch >= 14)
+ {
+ SDL_SetHintWithPriority(SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS, "1", SDL_HINT_OVERRIDE);
+ }
+ }
+#endif
+
// Initially create the upscaled texture for rendering to screen
CreateUpscaledTexture(true);