foxygit / doom Log in
commit 2c6dbeb09c631f93def5c406711360cfa27c9c29
Author:     Samuel Villareal <svkaiser@gmail.com>
AuthorDate: Sun Sep 12 07:30:30 2010 +0000
Commit:     Samuel Villareal <svkaiser@gmail.com>
CommitDate: Sun Sep 12 07:30:30 2010 +0000

    + Minor fix for P_KillMobj. Suppose to make the player hop slightly when
      killed

    Subversion-branch: /branches/strife-branch
    Subversion-revision: 2075
---
 src/strife/p_inter.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/strife/p_inter.c b/src/strife/p_inter.c
index 701738f6..47607991 100644
--- a/src/strife/p_inter.c
+++ b/src/strife/p_inter.c
@@ -713,7 +713,7 @@ void P_KillMobj(mobj_t* source, mobj_t* target)

 	target->flags &= ~MF_SOLID;
 	target->player->playerstate = PST_DEAD;
-        target->player->pitch += (5 << 8);
+        target->player->mo->momz = (5*FRACUNIT);
 	P_DropWeapon(target->player);

 	if(target->player == &players[consoleplayer]