foxygit / doom Log in
commit 5d5c203ad4f587a804e96892d1d57ac7064dcd2a
Author:     Simon Howard <fraggle@gmail.com>
AuthorDate: Sat Oct 29 23:39:01 2011 +0000
Commit:     Simon Howard <fraggle@gmail.com>
CommitDate: Sat Oct 29 23:39:01 2011 +0000

    Update TODO, HH-TODO - remove completed items.

    Subversion-branch: /branches/v2-branch
    Subversion-revision: 2469
---
 HH-TODO | 6 ------
 TODO    | 8 --------
 2 files changed, 14 deletions(-)

diff --git a/HH-TODO b/HH-TODO
index 1240b20d..35060663 100644
--- a/HH-TODO
+++ b/HH-TODO
@@ -1,10 +1,6 @@
- * Remove all dependencies of common code on doom/
-    - net_client.c
- * Update netcode for new ticcmd_t fields
  * Update docgen to generate manpages for Heretic/Hexen.

 Heretic:
- * Multiplayer code to use Chocolate Doom multiplayer code.
  * Frequency shifted sounds.
  * Check all command line parameters
  * Check for endianness assumptions
@@ -12,13 +8,11 @@ Heretic:
  * Remove NeXT and WATCOMC defines
  * Structure packing macros for structures read from disk
  * Merge r_draw.c to common version and delete duplicate
- * HHE patch support
  * v1.2 emulation (if possible)
  * Screensaver mode

 Hexen:
  * CD-ROM music playback
- * Multiplayer code to use Chocolate Doom multiplayer code.
  * Frequency shifted sounds.
  * Check for endianness assumptions - mostly done now
  * Savegame code to write structures predictably and endianness-correct
diff --git a/TODO b/TODO
index 6772e86a..1705a6fa 100644
--- a/TODO
+++ b/TODO
@@ -1,19 +1,11 @@
-Currently in progress:
-
-* Heretic/Hexen support (see: raven-branch)
-* Strife support (see: strife-branch)
-
 To do:

 * Demo hashes for regression testing of this and other ports.
 * File selector for chocolate-setup, so that WADs can be selected from
   a browser, instead of simply typing the filenames.
 * Multiplayer:
-  - Master server for locating servers automatically - makes setting up
-    public servers easier.
   - Use UPnP to automatically configure port forwarding for NATted
     networks.
-  - Incorporate local LAN search into setup interface.
   - Multiplayer options and configuration file (server name, etc)
 * Improve multiplayer startup:
   - Select an IWAD automatically from the server's game type rather than