commit 6e099632c653dd42dbe1f719c5887844091da0cc
Author: Simon Howard <fraggle@gmail.com>
AuthorDate: Mon Mar 28 00:24:47 2011 +0000
Commit: Simon Howard <fraggle@gmail.com>
CommitDate: Mon Mar 28 00:24:47 2011 +0000
Fix weapon cycling from the shotgun to the chaingun in Doom 1 (thanks
Alexandre Xavier).
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2311
---
NEWS | 2 ++
src/g_game.c | 7 +++++++
2 files changed, 9 insertions(+)
diff --git a/NEWS b/NEWS
index 003c35a5..b7c5922e 100644
--- a/NEWS
+++ b/NEWS
@@ -37,6 +37,8 @@
* The default sfx/music volume set by the setup tool is now 8
instead of 15, matching the game itself. (thanks Alexandre
Xavier).
+ * Weapon cycling from the shotgun to the chaingun in Doom 1 now
+ works properly (thanks Alexandre Xavier).
libtextscreen:
* It is now possible to type a '+' in input boxes (thanks
diff --git a/src/g_game.c b/src/g_game.c
index f91e630e..933a1b7b 100644
--- a/src/g_game.c
+++ b/src/g_game.c
@@ -428,6 +428,13 @@ int G_CmdChecksum (ticcmd_t* cmd)
static boolean WeaponSelectable(weapontype_t weapon)
{
+ // Can't select the super shotgun in Doom 1.
+
+ if (weapon == wp_supershotgun && gamemission == doom)
+ {
+ return false;
+ }
+
// Can't select a weapon if we don't own it.
if (!players[consoleplayer].weaponowned[weapon])