foxygit / doom Log in
commit 826d2a09faf3a3e0708bf5e23f66bf9c4c32d616
Author:     Simon Howard <fraggle@soulsphere.org>
AuthorDate: Sun Feb 28 14:30:31 2016 -0500
Commit:     Simon Howard <fraggle@soulsphere.org>
CommitDate: Sun Feb 28 14:30:31 2016 -0500

    Update Doomworld URLs.

    Doomworld is now available over https: so there's no reason to link
    to unencrypted http: URLs (which are just redirect anyway). Also the
    idgames interface URLs have changed.
---
 README.Music         | 4 ++--
 man/INSTALL.template | 4 ++--
 src/hexen/h2_main.c  | 2 +-
 src/i_scale.c        | 4 ++--
 src/mus2mid.c        | 2 +-
 5 files changed, 8 insertions(+), 8 deletions(-)

diff --git a/README.Music b/README.Music
index bd765660..5140f5fd 100644
--- a/README.Music
+++ b/README.Music
@@ -18,7 +18,7 @@ Timidity for MIDI playback, first download a sound font. An example of
 a good quality sound font is the eawpats font, which can be downloaded
 from the idgames archive as sounds/eawpats.zip:

-  http://www.doomworld.com/idgames/index.php?file=sounds/eawpats.zip
+  https://www.doomworld.com/idgames/sounds/eawpats

 Having installed a sound font, select "Native MIDI" in the sound
 configuration dialog in the setup tool, and use the "Timidity
@@ -39,7 +39,7 @@ Edition, these patches are included with its version of classic Doom,
 and are automatically detected. Otherwise, they can be downloaded
 from the idgames archive as music/dgguspat.zip:

-  http://www.doomworld.com/idgames/index.php?file=music/dgguspat.zip
+  https://www.doomworld.com/idgames/music/dgguspat

 Having downloaded the patches, select "GUS (emulated)" in the sound
 configuration dialog in the setup tool, and use the "GUS patch path"
diff --git a/man/INSTALL.template b/man/INSTALL.template
index 9c850993..2664c865 100644
--- a/man/INSTALL.template
+++ b/man/INSTALL.template
@@ -81,7 +81,7 @@ following names:
 If you don't have a copy of a commercial version, you can download
 the shareware version of Doom (extract the file named doom1.wad):

- * http://www.doomworld.com/idgames/index.php?id=7053
+ * https://www.doomworld.com/idgames/idstuff/doom/win95/doom95
    (idstuff/doom/win95/doom95.zip in your nearest /idgames mirror)

 #endif
@@ -195,7 +195,7 @@ are needed:
  * The IWAD file 'chex.wad', from the Chex Quest CD.

  * The dehacked patch 'chex.deh', which can be found here:
-   http://www.doomworld.com/idgames/?id=15420
+   https://www.doomworld.com/idgames/utils/exe_edit/patches/chexdeh
    (utils/exe_edit/patches/chexdeh.zip in your nearest /idgames mirror)

 Copy these files into a directory together and use the '-iwad' command
diff --git a/src/hexen/h2_main.c b/src/hexen/h2_main.c
index 188b76bb..3fa16a34 100644
--- a/src/hexen/h2_main.c
+++ b/src/hexen/h2_main.c
@@ -288,7 +288,7 @@ void D_IdentifyVersion(void)
             "You are trying to use the Hexen v1.0 IWAD. This isn't\n"
             "supported by " PACKAGE_NAME ". Please upgrade to the v1.1\n"
             "IWAD file. See here for more information:\n"
-            "  http://www.doomworld.com/classicdoom/info/patches.php");
+            "  https://www.doomworld.com/classicdoom/info/patches.php");
     }
 }

diff --git a/src/i_scale.c b/src/i_scale.c
index 545a1f13..bc673d79 100644
--- a/src/i_scale.c
+++ b/src/i_scale.c
@@ -983,7 +983,7 @@ static boolean I_Stretch5x(int x1, int y1, int x2, int y2)
     }

     // test hack for Porsche Monty... scan line simulation:
-    // See here: http://www.doomworld.com/vb/post/962612
+    // See here: https://www.doomworld.com/vb/post/962612

     if (M_CheckParm("-scanline") > 0)
     {
@@ -1387,5 +1387,5 @@ screen_mode_t mode_squash_4x = {
 // ratio and have slightly larger borders than to have slightly smaller
 // windowboxing borders. It also means that the aspect ratio is correct
 // when running at 1280x1024. See bug #460 for more details, or this
-// post: http://www.doomworld.com/vb/post/1316735
+// post: https://www.doomworld.com/vb/post/1316735

diff --git a/src/mus2mid.c b/src/mus2mid.c
index 3cbcb0dd..2b566364 100644
--- a/src/mus2mid.c
+++ b/src/mus2mid.c
@@ -403,7 +403,7 @@ static int GetMIDIChannel(int mus_channel, MEMFILE *midioutput)

             // First time using the channel, send an "all notes off"
             // event. This fixes "The D_DDTBLU disease" described here:
-            // http://www.doomworld.com/vb/source-ports/66802-the
+            // https://www.doomworld.com/vb/source-ports/66802-the
             WriteChangeController_Valueless(channel_map[mus_channel], 0x7b,
                                             midioutput);
         }