foxygit / doom Log in
commit af2add1cbef05bf05fe6a59f84975caabe0779c0
Author:     Simon Howard <fraggle@gmail.com>
AuthorDate: Fri Sep 26 16:27:32 2008 +0000
Commit:     Simon Howard <fraggle@gmail.com>
CommitDate: Fri Sep 26 16:27:32 2008 +0000

    Use sizeof for size of types, rather than hard-coding the size.

    Subversion-branch: /branches/raven-branch
    Subversion-revision: 1289
---
 src/heretic/p_setup.c |  2 +-
 src/heretic/r_data.c  | 24 ++++++++++++------------
 2 files changed, 13 insertions(+), 13 deletions(-)

diff --git a/src/heretic/p_setup.c b/src/heretic/p_setup.c
index b1a4f2ce..11e3ad95 100644
--- a/src/heretic/p_setup.c
+++ b/src/heretic/p_setup.c
@@ -484,7 +484,7 @@ void P_GroupLines(void)
     }

 // build line tables for each sector
-    linebuffer = Z_Malloc(total * 4, PU_LEVEL, 0);
+    linebuffer = Z_Malloc(total * sizeof(linebuffer_t *), PU_LEVEL, 0);
     sector = sectors;
     for (i = 0; i < numsectors; i++, sector++)
     {
diff --git a/src/heretic/r_data.c b/src/heretic/r_data.c
index ebd89018..6e65abdd 100644
--- a/src/heretic/r_data.c
+++ b/src/heretic/r_data.c
@@ -360,13 +360,13 @@ void R_InitTextures(void)
         InitThermo(spramount + numtextures + 6);
     }

-    textures = Z_Malloc(numtextures * 4, PU_STATIC, 0);
-    texturecolumnlump = Z_Malloc(numtextures * 4, PU_STATIC, 0);
-    texturecolumnofs = Z_Malloc(numtextures * 4, PU_STATIC, 0);
-    texturecomposite = Z_Malloc(numtextures * 4, PU_STATIC, 0);
-    texturecompositesize = Z_Malloc(numtextures * 4, PU_STATIC, 0);
-    texturewidthmask = Z_Malloc(numtextures * 4, PU_STATIC, 0);
-    textureheight = Z_Malloc(numtextures * 4, PU_STATIC, 0);
+    textures = Z_Malloc(numtextures * sizeof(texture_t *), PU_STATIC, 0);
+    texturecolumnlump = Z_Malloc(numtextures * sizeof(short *), PU_STATIC, 0);
+    texturecolumnofs = Z_Malloc(numtextures * sizeof(unsigned short *), PU_STATIC, 0);
+    texturecomposite = Z_Malloc(numtextures * sizeof(byte *), PU_STATIC, 0);
+    texturecompositesize = Z_Malloc(numtextures * sizeof(int), PU_STATIC, 0);
+    texturewidthmask = Z_Malloc(numtextures * sizeof(int), PU_STATIC, 0);
+    textureheight = Z_Malloc(numtextures * sizeof(fixed_t), PU_STATIC, 0);

     totalwidth = 0;

@@ -438,7 +438,7 @@ void R_InitTextures(void)
 //
 // translation table for global animation
 //
-    texturetranslation = Z_Malloc((numtextures + 1) * 4, PU_STATIC, 0);
+    texturetranslation = Z_Malloc((numtextures + 1) * sizeof(int), PU_STATIC, 0);
     for (i = 0; i < numtextures; i++)
         texturetranslation[i] = i;
 }
@@ -461,7 +461,7 @@ void R_InitFlats(void)
     numflats = lastflat - firstflat + 1;

 // translation table for global animation
-    flattranslation = Z_Malloc((numflats + 1) * 4, PU_STATIC, 0);
+    flattranslation = Z_Malloc((numflats + 1) * sizeof(int), PU_STATIC, 0);
     for (i = 0; i < numflats; i++)
         flattranslation[i] = i;
 }
@@ -485,9 +485,9 @@ void R_InitSpriteLumps(void)
     firstspritelump = W_GetNumForName("S_START") + 1;
     lastspritelump = W_GetNumForName("S_END") - 1;
     numspritelumps = lastspritelump - firstspritelump + 1;
-    spritewidth = Z_Malloc(numspritelumps * 4, PU_STATIC, 0);
-    spriteoffset = Z_Malloc(numspritelumps * 4, PU_STATIC, 0);
-    spritetopoffset = Z_Malloc(numspritelumps * 4, PU_STATIC, 0);
+    spritewidth = Z_Malloc(numspritelumps * sizeof(fixed_t), PU_STATIC, 0);
+    spriteoffset = Z_Malloc(numspritelumps * sizeof(fixed_t), PU_STATIC, 0);
+    spritetopoffset = Z_Malloc(numspritelumps * sizeof(fixed_t), PU_STATIC, 0);

     for (i = 0; i < numspritelumps; i++)
     {