foxygit / doom Log in
commit c59c78f9a84567ddb77f4f89dd359c96ba4d29f3
Author:     Simon Howard <fraggle@gmail.com>
AuthorDate: Tue Feb 26 22:13:35 2008 +0000
Commit:     Simon Howard <fraggle@gmail.com>
CommitDate: Tue Feb 26 22:13:35 2008 +0000

    Update NEWS.

    Subversion-branch: /trunk/chocolate-doom
    Subversion-revision: 1094
---
 NEWS | 22 ++++++++++++++++++++++
 1 file changed, 22 insertions(+)

diff --git a/NEWS b/NEWS
index 02e3cfca..59729cee 100644
--- a/NEWS
+++ b/NEWS
@@ -10,10 +10,27 @@
        Chocolate Doom package (thanks Jon Dowland).
      * INSTALL file with installation instructions for installing Chocolate
        Doom on Unix systems.
+     * Support for high quality resampling of sound effects using
+       libsamplerate (thanks David Flater).
+     * A low pass filter is applied when doing sound resampling in an
+       attempt to filter out high frequency noise from the resampling
+       process.
+     * R_Main progress box is not displayed if stdout is a file (produces
+       cleaner output).
+     * Client/server version checking can be disabled to allow different
+       versions of Chocolate Doom to play together, or Chocolate Doom
+       clients to play with Strawberry Doom clients.
+     * Unix manpages are now generated for the Chocolate Doom
+       configuration files.

     Compatibility:
      * Use the same spechits compatibility value as PrBoom+, for consistency
        (thanks Lemonzest).
+     * The intercepts overrun code has been refactored to work on big
+       endian machines.
+     * The default startup delay has been set to one second, to allow
+       time for the screen to settle before starting the game (some
+       monitors have a delay before they come back on after changing modes).

     Bugs fixed:
      * Desync with STRAIN demos and dehacked Misc values not being set
@@ -27,6 +44,11 @@
      * mus2mid.c should use MEM_SEEK_SET, not SEEK_SET (thanks Russell)
      * Fast/Respawn options were not being exchanged when starting netgames
        (thanks GhostlyDeath).
+     * Letterbox mode is more accurately described as "pillarboxed" or
+       "windowboxed" where appropriate (thanks MikeRS)
+     * Process affinity mask is set to 1 on Windows, to work around a
+       bug in SDL_mixer that can cause crashes on multi-core machines
+       (thanks entryway).

 1.0.0 (2007-12-10):