commit c63afd766a9fdb19bc2c3a650f859bbba4699e8f
Author: Simon Howard <fraggle@gmail.com>
AuthorDate: Fri May 19 20:03:49 2006 +0000
Commit: Simon Howard <fraggle@gmail.com>
CommitDate: Fri May 19 20:03:49 2006 +0000
Initialise tracers to NULL on savegame load - fixes a problem with
revenant tracers in savegames.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 485
---
src/p_saveg.c | 5 +++--
1 file changed, 3 insertions(+), 2 deletions(-)
diff --git a/src/p_saveg.c b/src/p_saveg.c
index 558d7d8c..c7bfefcb 100644
--- a/src/p_saveg.c
+++ b/src/p_saveg.c
@@ -1,7 +1,7 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: p_saveg.c 367 2006-02-15 12:57:58Z fraggle $
+// $Id: p_saveg.c 485 2006-05-19 20:03:49Z fraggle $
//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
@@ -60,7 +60,7 @@
//-----------------------------------------------------------------------------
static const char
-rcsid[] = "$Id: p_saveg.c 367 2006-02-15 12:57:58Z fraggle $";
+rcsid[] = "$Id: p_saveg.c 485 2006-05-19 20:03:49Z fraggle $";
#include <stdio.h>
@@ -1654,6 +1654,7 @@ void P_UnArchiveThinkers (void)
saveg_read_mobj_t(mobj);
mobj->target = NULL;
+ mobj->tracer = NULL;
P_SetThingPosition (mobj);
mobj->info = &mobjinfo[mobj->type];
mobj->floorz = mobj->subsector->sector->floorheight;