commit cacf93ccb478f52f097a16d545a2aeb515338c78
Author: Simon Howard <fraggle@gmail.com>
AuthorDate: Sun Sep 24 13:08:18 2006 +0000
Commit: Simon Howard <fraggle@gmail.com>
CommitDate: Sun Sep 24 13:08:18 2006 +0000
Add "time limit" control in multiplayer settings dialog.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 660
---
setup/multiplayer.c | 7 +++++++
1 file changed, 7 insertions(+)
diff --git a/setup/multiplayer.c b/setup/multiplayer.c
index 89450b3f..1b11772c 100644
--- a/setup/multiplayer.c
+++ b/setup/multiplayer.c
@@ -59,6 +59,7 @@ int deathmatch = 0;
int fast = 0;
int respawn = 0;
int udpport = 4815;
+int timer = 0;
txt_button_t *warpbutton;
warptype_t warptype = WARP_DOOM2;
@@ -251,6 +252,12 @@ void StartMultiGame(void)
TXT_AddWidget(table, warpbutton);
TXT_SignalConnect(warpbutton, "pressed", LevelSelectDialog, NULL);
UpdateWarpButton();
+
+ TXT_AddWidget(table, TXT_NewLabel("Time limit"));
+ TXT_AddWidget(table, TXT_NewHorizBox(TXT_NewIntInputBox(&timer, 2),
+ TXT_NewLabel("minutes"),
+ NULL));
+
TXT_AddWidget(window, table);
TXT_AddWidget(window, TXT_NewSeparator("Monsters"));