foxygit / doom Log in
commit ecf457ddcbf481b451f37474b057a06e7d843b66
Author:     Simon Howard <fraggle@gmail.com>
AuthorDate: Sun Mar 2 16:25:11 2014 -0500
Commit:     Simon Howard <fraggle@gmail.com>
CommitDate: Sun Mar 2 16:25:11 2014 -0500

    doom: Reverse detail graphic for BFG edition.

    Use "ON" to mean "high detail", "OFF" for "low detail". The logic was
    backwards.
---
 src/doom/m_menu.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/doom/m_menu.c b/src/doom/m_menu.c
index 97c080c8..306a139f 100644
--- a/src/doom/m_menu.c
+++ b/src/doom/m_menu.c
@@ -1007,7 +1007,7 @@ void M_DrawOptions(void)
     // the BFG edition IWADs, use the "ON"/"OFF" graphics instead.
     if (bfgedition)
     {
-        detail_patch = msgNames[detailLevel];
+        detail_patch = msgNames[!detailLevel];
     }
     else
     {