| 2013-03-02 |
| Complete support for v1.31 behaviors in addition to v1.2, including the ability to save on multiple save slots. |
James Haley |
4e8d5dc9 |
| 2013-02-25 |
| Portability tweak when adding quest flags from collected items, due to the Broken Power Coupling's anomalous speed value of 512*FRACUNIT (verified against binary). Added note about this in the quest flags enumeration as well; bit 31 (quest #32) is accidentally set by this item, but is never checked for anywhere. |
James Haley |
6a2255c7 |
| 2013-02-10 |
| * Made formatting consistent in T_MovePlane so code could be read * Fixed an error in the translation of T_MovePlane changes; floors moving up SHOULD test crush == true before calling P_ChangeSector again. |
James Haley |
1011b3bd |
| 2013-02-09 |
| * Update MSVC project file * Add /msvc/strfsav* and *.pcx to ignore list * Fix for Strife crushAndRaise, silentCrushAndRaise types identified by Gez and verified with the disassembly - these types do not inflict crushing damage in Strife. |
James Haley |
e20874a9 |
| 2013-01-03 |
| Refactor skill selector to change automatically when switching character class in Hexen mode. Add Strife skills list. |
Simon Howard |
2bc56af7 |
| 2012-12-24 |
| Fix compiler warnings by removing variables that are set but not used. |
Simon Howard |
9b6485b5 |
| Reduce window height of .dmg Finder window - this reverts r2371. |
Simon Howard |
73fd9adc |
| Merge from trunk. |
Simon Howard |
f1934e99 |
| 2012-12-23 |
| Fix compiler warnings caused by unused variables. |
Simon Howard |
adbfa321 |
| Add standalone build target for mus2mid binary. |
Simon Howard |
ea5b5f17 |
| Fix Doom episode 4 par time selection. |
Simon Howard |
9a8cf122 |
| Fix up weird looking '9' character in large font. |
Simon Howard |
7b9cfe4a |
| 2012-12-22 |
| Add some extra zero-fill to the end of .DS_store. |
Simon Howard |
da1e9064 |
| 2012-12-14 |
| Merge from trunk. |
Simon Howard |
a42a4824 |
| Rename function, as ShowCursor is a Windows function and this conflicts with it (thanks exp(x)). |
Simon Howard |
f5e5190c |
| 2012-11-18 |
| Add high-resolution font for textscreen. |
Simon Howard |
9f1a64f8 |
| 2012-11-12 |
| Fix registry handles not being closed (thanks Quasar). |
Simon Howard |
a854a3a5 |
| 2012-10-29 |
| Add note about BFG Edition IWADs to NOT-BUGS. |
Simon Howard |
cab51187 |
| 2012-10-28 |
| Merge from trunk. |
Simon Howard |
993315af |
| Refactor AES code to resolve compiler aliasing warnings. |
Simon Howard |
ad11652d |
| Add functions for network signature requests. These request the signed messages from the master server, to be used at the start and end of recording a secure demo. |
Simon Howard |
501b1378 |
| Define PRNG seed as a type. |
Simon Howard |
f7ecbd14 |
| 2012-10-27 |
| Add pseudorandom number generator for secure demos. |
Simon Howard |
a3b3e15f |
| 2012-10-26 |
| Add small workaround to deal with the fact that the BFG Edition's version of doom2.wad has no TITLEPIC lump (thanks Gez). |
Simon Howard |
80571d7c |
| 2012-10-25 |
| Add missing sha1.h header. |
Simon Howard |
e6d59fa3 |
| Switch from MD5 to SHA-1 for network digests. |
Simon Howard |
42567795 |
| 2012-10-23 |
| Add Steam path for Doom 3: BFG Edition IWAD path (thanks Gez for the information). |
Simon Howard |
933839b0 |
| 2012-09-07 |
| Fix crash when updating sounds with a NULL listener. |
Simon Howard |
a1b2ce54 |
| 2012-07-15 |
| Fix problem with uninitialized values in the settings structure which surfaces during debug builds under MSVC. ATTN fraggle: review other games' code for similar problems. |
James Haley |
8f00200a |
| 2012-07-11 |
| Er... that's 64, not 32. |
Simon Howard |
74293323 |
| Add bound check for scrolling walls limit and exit with an error if it is exceeded. |
Simon Howard |
fdf156f8 |
| 2012-06-09 |
| Update NEWS and ChangeLog, bump version number. |
Simon Howard |
ddb9af11 |
| 2012-04-02 |
| Fix to undefined sprintf behavior in the dialog engine (thanks to MP2E!). Other changes are to comments only. |
James Haley |
1e7908fe |
| 2012-03-04 |
| Remove some calls to TXT_FGColor by using the new TXT_SaveColors system instead. Remove the unused "embedded color code" system from TXT_Puts. |
Simon Howard |
003c82ce |
| 2012-03-01 |
| Rework the way that window background colors are set, and change the background color of inactive windows to black, to give better contrast when viewing many layered windows. |
Simon Howard |
9ffd1cc4 |
| 2012-02-28 |
| Oops. |
Simon Howard |
81f8ac6c |
| 2012-02-14 |
| Don't print bogus message about config dir when there's nothing to say. |
Simon Howard |
50443ac9 |
| Fix save game directory behavior under Windows. |
Simon Howard |
28445ff7 |
| 2012-02-12 |
| * Correct an error in one of the beta-like Beggar internal dialogue strings (was missing a doubled space). These messages are used by only one guy in the game, and, as in vanilla, most of them don't appear correctly when output. * Correct HUD behavior: do not reinit the HUD at the start of each map. |
James Haley |
1a203c8e |
| 2012-02-10 |
| Addiional words on the INTRO-FIXME comments. |
James Haley |
e7ae3857 |
| While I'm screwing with intro related stuff, I may as well replace the S_SetSfxVolume hack with a more appropriate fix. |
James Haley |
7f151567 |
| Added INTRO-FIXME tags to borked-up intro code. |
James Haley |
4012f236 |
| Make optimization settings consistent (static libraries do not support function-level linking.....). Also, use similar optimizer settings to the ones used by Eternity (favor speed over size, intrinsics on, inline any suitable, link-time code generation, function-level linking *in the exe only*, omit frame pointers, etc. |
James Haley |
a8df85b3 |
| Remove all temporary code that was put in place until MAXPLAYERS became 8 rather than 4 (unfortunately this was NOT accounted for in the save code). |
James Haley |
2ec25b9a |
| 2012-02-09 |
| Comment change in r_main.c |
James Haley |
8bc817ad |
| Two Strife bugs knocked out: * R_ExecuteSetViewSize must use centery, not viewheight, or you get to see a nice infinite horizon if you resize the screen while looking at the floor or ceiling. * Finally fixed status bar flickering problem when resizing the screen - Rogue reordered some code in D_Display - HUD and ST_DrawExternal are done *after* the border redraws. |
James Haley |
5e30a15f |
| 2012-02-04 |
| On Windows, convert the USER and USERNAME environment variables from OEM codepage to UTF-8 encoding. This should fix the case where the user has a username that includes non-ASCII characters (thanks Alexandre Xavier). |
Simon Howard |
920ffea9 |
| 2012-02-03 |
| Fix crash when typing lots of Unicode characters into a number input box. |
Simon Howard |
c6b8f116 |
| Fix chat macros when vanilla_keyboard_mapping is turned off. |
Simon Howard |
25374dee |
| Fix CP437-Unicode mapping of cedilla character. |
Simon Howard |
20f405ec |