| 2011-05-07 |
| Rework OS X launcher package. Include documentation files within the application bundle and add a help menu with links. Rework .dmg generation to generate a file with a "fancy" background image and overall nicer appearance. |
Simon Howard |
1fd0ad08 |
| 2011-04-26 |
| Support for Win32 native OPL output when compiled with Microsoft Visual C++. Confirmed to work with Aureal Vortex AU8830 in Win98SE by GhostlyDeath. |
James Haley |
ec74db92 |
| 2011-04-24 |
| Infer -server when -privateserver is specified (thanks Porsche Monty). |
Simon Howard |
085797ae |
| Add test button to joystick menu in setup tool (thanks Alexandre Xavier). |
Simon Howard |
9f4221bf |
| 2011-04-18 |
| Add test hack for simulating Porsche Monty's scanline emulation (see comment in file). |
Simon Howard |
45114344 |
| 2011-04-17 |
| Fix libtextscreen window hotkeys to work when shift is held down / capslock turned on. Fix a similar problem in-game when typing cheat codes or using menu hotkeys (thanks Alexandre Xavier). |
Simon Howard |
30952764 |
| Make Final Doom IWAD labels shorter, so they don't make the launch windows grow. |
Simon Howard |
fe8ede70 |
| 2011-04-11 |
| Allow the shift key to be held down when changing key/mouse/joystick bindings to prevent bindings to the same key from being cleared (thanks myk). |
Simon Howard |
eb86fcdf |
| 2011-04-09 |
| Fix action area minimum width calculation. |
Simon Howard |
d4ef7c37 |
| 2011-04-04 |
| Close dropdown list popup windows when clicking outside the window. |
Simon Howard |
954eeae8 |
| Fix crash. |
Simon Howard |
eac4192d |
| Fix crash. |
Simon Howard |
fe9fc9e1 |
| Change the background color when hovering over widgets. |
Simon Howard |
9f3f6683 |
| Change setup tool default sampling rate to 44100Hz to match the game (thanks Alexandre Xavier). |
Simon Howard |
f596cfcd |
| 2011-03-30 |
| Add a symlink hack to work around the fact that OS X doesn't like paths in MANPATH to contain spaces. |
Simon Howard |
b79f27ce |
| On OS X, display a dialog box when exiting with I_Error, like on Windows. |
Simon Howard |
72b17f7b |
| 2011-03-28 |
| Remove the BUGS file as it doesn't really contain any useful information. |
Simon Howard |
0268c882 |
| Add vim modeline for text wrapping to documentation text files. |
Simon Howard |
5a2bbe2e |
| Emulate bug with IDMUS cheat when emulating v1.9 (thanks Alexandre Xavier). |
Simon Howard |
15a1c492 |
| Fix OPL MIDI playback when using an empty .mus / .mid file (thanks Alexandre Xavier). |
Simon Howard |
a4ff8b18 |
| Allow .lmp files to be loaded (and demo files to be played back) that have long filenames (thanks blzut3). |
Simon Howard |
d706f969 |
| Fix weapon cycling from the shotgun to the chaingun in Doom 1 (thanks Alexandre Xavier). |
Simon Howard |
6e099632 |
| 2011-03-27 |
| Scroll faster in reaction to the scroll wheel. |
Simon Howard |
a69af94b |
| Change default sfx/music volume in setup tool to 8, to match the game (thanks Alexandre Xavier). |
Simon Howard |
623b4b1a |
| 2011-03-22 |
| Switch separator to show "screen mode" or "window size" depending on whether fullscreen is turned on or not. |
Simon Howard |
e339efa4 |
| Fix scrollbars so that clicks scroll the pane to a location that matches the clicked location. Interpret mousewheel events so that scroll panes can be scrolled. |
Simon Howard |
bc087b49 |
| Reorganise the display settings window. |
Simon Howard |
7093b65c |
| 2011-03-17 |
| Add back -a option to automake, and remove INSTALL if automake installs it. |
Simon Howard |
c724b387 |
| Fix up placement of display settings window. |
Simon Howard |
e512baa1 |
| 2011-03-15 |
| Fix NEWS entry to list the full name for Alexandre Xavier. |
Simon Howard |
3d641bae |
| 2011-03-10 |
| Include Unix manpages in MacOS package, and set MANPATH to point to them when opening a terminal window. |
Simon Howard |
d4e56754 |
| Minor tweaks to MacOS instructions. |
Simon Howard |
35e27b41 |
| Minor tweak to INSTALL instructions. |
Simon Howard |
b2c9fd88 |
| Replace the INSTALL file with a template version that is customized to different platforms. |
Simon Howard |
eca0d817 |
| 2011-03-09 |
| Add null sector dereference emulation code from Prboom+, to fix desync with CLNJ-506.LMP (thanks entryway). |
Simon Howard |
d610772a |
| Add support for the alternate version of the Final Doom executable that fixes the demo loop crash (thanks Porsche Monty, Enjay). |
Simon Howard |
ed4adeba |
| 2011-03-07 |
| Update config variable binding in setup tool so that the correct variables are bound for Strife. Add option for show_talk to sound configuration screen. |
Simon Howard |
4755980a |
| 2011-03-06 |
| Fix up config file variables to match Vanilla. |
Simon Howard |
43e82bdf |
| Add Strife to OS X launcher. |
Simon Howard |
07bb5a69 |
| Merge from raven-branch. |
Simon Howard |
dbdd53e7 |
| Merge from trunk. |
Simon Howard |
68f51552 |
| Discard very short sound effects and strip lead-in / lead-out samples that apparently aren't played by Vanilla Doom (thanks Quasar). |
Simon Howard |
b0519667 |
| 2011-03-05 |
| Add configuration parameter to limit the amount of memory used for cached soundss. |
Simon Howard |
97ddedc9 |
| Behave correctly when we run out of memory. |
Simon Howard |
43f6dc56 |
| 2011-03-03 |
| Fix Visual Studio build (thanks GhostlyDeath). |
Simon Howard |
6a5d123f |
| 2011-03-02 |
| Fixed automap background color, size of plrkilledmsg buffer, a bug which caused the scanner to never be depleted from the inventory, and emulation of seemingly inconsequential undefined behavior in P_XYMovement via use of negative numspechit is currently addressed by changing the branch condition to > 0. |
James Haley |
66cf5dd1 |
| 2011-02-28 |
| Rework sound chunk allocation to use native malloc() instead of the zone memory system. This should fix the problems with running out of memory when playing the long Strife voice sounds. |
Simon Howard |
af19c675 |
| Bind screen_bpp variable in setup tool. |
Simon Howard |
52db6da5 |
| Fix autoadjust of pixel depth in setup tool. |
Simon Howard |
909d93ce |
| 2011-02-26 |
| Fix for problem of not changing to new Sigil type properly when receiving one via P_KillMobj item drops. |
James Haley |
c16a0065 |