foxygit / doom Log in
commits tags
2006-04-09
Broadcast searches (currently broken) Simon Howard eb937f4d
2006-04-08
Forgot to add net_query.c to Makefile.am Simon Howard 6f76c8ee
2006-04-06
Debug code for tracking bandwidth usage Simon Howard 197188e1
Add the ability to query the current state of servers, and '-query' command line option to do so. Simon Howard d5f0ddc2
Save demos when quitting normally - it is no longer neccessary to press 'q' to end a demo! Thanks to the 10,000 people who reported this bug. Simon Howard 7355700d
Use BACKUPTICS everywhere. Remove NET_TICCMD_QUEUE_SIZE Simon Howard 938dee14
Sanity check data received by the server. Send version string earlier in SYN packets to allow the fields that follow to be changed later on if necessary. Simon Howard 2d45e6c0
2006-04-01
Don't add modules to the server context until after they have been initialised - avoids crash when bombing out in the init function Simon Howard 89332f29
2006-03-31
Remove reference to nonexistent i_main.h Simon Howard 465d7417
2006-03-30
Increase the default heap size to 16MB, and add a -mb parameter to allow the heap size to be controlled from the command line. Who doesn't have 16MB of memory these days? Simon Howard a89c1f67
When all players leave a server, start accepting new connections again. This lets people run proper dedicated servers. Simon Howard 75f72e91
Add missing #include Simon Howard db725c98
Split off timer code into separate i_timer.c file. Add d_dedicated.c and build chocolate-server, a standalone dedicated server. Simon Howard 08c59baa
Dedicated server mode. Simon Howard 4c5d0e68
Remove hard-coded use of network modules from server code. Simon Howard cd2a2a8d
2006-03-29
Removing dummy file. Simon Howard 68ea842e
Dummy commit to test the new IRC monitoring bot Simon Howard 78cffe0f
Removing dummy.txt Simon Howard 72b76019
This is a message. Simon Howard e70da688
Dummy change Simon Howard 41bd3240
Dummy commit Simon Howard eefbf1c2
2006-03-27
Update NEWS file, incorporating changes from v0.1.4 as well. Simon Howard 66465732
Fix divide by zero in 1427uv01.lmp caused by the use of int instead of angle_t in R_ScaleFromGlobalAngle() Simon Howard 1f2c4aa1
2006-03-25
New feature to allow compiling without multiplayer support Simon Howard 2004f1db
Improve Z_CheckHeap() Simon Howard 5a0f3472
Fix builds with FEATURE_DEHACKED disabled Simon Howard 790909d2
Run the menu at the correct speed Simon Howard 71980977
2006-03-24
Adjust anti-CPU-hogging sleep times. Simon Howard b8e4404e
Add "native allocator" message to distinguish from z_zone.c Simon Howard d04ad8b8
Call W_GenerateHashTable to generate the lumpname hashtable. Do not constantly look up MAP01 to see if this is a store demo. Simon Howard 9d32e513
Ooops! Simon Howard 79bd9a77
Generate a hash table for fast lump name lookups. Simon Howard f6c1c476
Add a second implementation of the zone memory system which just uses malloc() and free() as a backend. This will be useful for running dedicated servers (no need to allocate an entire heap). Simon Howard d5b2877a
Make memblock_t internal to z_zone.c. Adjust Z_ChangeTag #define to cope with this. Simon Howard 7305391e
Update TODO. Remove finished things (64-bit, netcode) and stuff which will never be done (z_zone short-circuit). Add some new TODOs. Simon Howard f4b511d3
Use "sizeof(line_t *)" not "4". Fixes 64-bit builds. Simon Howard 5950a385
2006-03-23
Remove "default sfx volume" message: this is confusing now, and isn't in Vanilla anyway. Simon Howard 9772afab
Fix sound range Simon Howard 8c66bb9f
Separate variables for config file volume levels and sound API internal volume levels (this is how the Vanilla code behaves). Fixes sound behavior on level 8! Simon Howard d54a1ab4
2006-03-19
Smarter fullscreen setting adjustment Simon Howard e920b33f
2006-03-18
Auto adjust settings when running fullscreen so that we run in a valid video mode. Simon Howard 025459cc
Fix music startup/shutdown Simon Howard 3d1cf028
Catch failures to initialise SDL_mixer properly, and fail gracefully rather than crashing the game. Simon Howard 00b50443
Add missing SDL.h include for i_main.c - fixes play under MacOS X! Simon Howard f880f58d
2006-03-17
Fix windres detection Simon Howard e4170a75
2006-03-16
Better fix for the intermission screen crash. Don't call WI_End until after we change to gamestate != GS_INTERMISSION Simon Howard 9f1245d3
Fix crasher when starting new levels, because the intermissions code tries to draw patches which have been unloaded (WI_Drawer runs after WI_End, because it is waiting for the game loop to load the new level) Simon Howard 3b8e76e7
2006-03-15
fix DEH_UNSUPPORTED_MAPPING, add frame::codepointer as an unsupported mapping Simon Howard f306694f
Check for IWADs in the same order as Vanilla Doom Simon Howard 2248db29
2006-03-14
Detect the presence of 'windres' properly Simon Howard 7a648a2c

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