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2006-01-29
Shut up compiler warnings
Simon Howard
c7dca7cb
Allow map things of type <= 0 - these are ignored by Vanilla Doom. Provides compatibility with plutonia.wad map12.
Simon Howard
be2a2fb2
2006-01-28
Avoid conflict with stdc time function
Simon Howard
42d8c02c
2006-01-27
Exit with an error when playing a demo with the wrong version, like Vanilla Doom
Simon Howard
305ed7da
Fix compiler warning due to missing include
Simon Howard
769dd503
dehacked replacements for switch texture names
Simon Howard
6be712fd
2006-01-25
Allow overriding the animation texture/flat names via dehacked
Simon Howard
f06d0080
2006-01-24
More endianness fixes
Simon Howard
c3319d6d
2006-01-23
Include the config header so that endianness is dealt with correctly
Simon Howard
a0d6ed0b
Fix bug when expanding large sound effects with odd sample rates
Simon Howard
7e3ee003
Rearrange the order of startup code to allow replacing the IWAD filename via dehacked
Simon Howard
8e611a51
Make the network waiting screen not thrash the CPU so much.
Simon Howard
a9a551bd
Allow changing the names of level lump names via dehacked.
Simon Howard
92b3eeba
Fix dehacked sky replacement
Simon Howard
e03c3c5c
More dehacked text substitutions for finale text names
Simon Howard
06d7bc41
2006-01-22
Allow changing of all menu graphic lumps via dehacked
Simon Howard
d8cb0e2c
Allow changing the status bar graphic lumps via dehacked
Simon Howard
0d65dd87
Allow changing the sky texture names via dehacked patches
Simon Howard
7af6eb93
Periodically request the time from clients to estimate their offset to the server time.
Simon Howard
6043f76a
Dehacked string replacements for menu graphic lump names
Simon Howard
e66fffd3
Dehacked string replacements for intermission screen graphic lumps
Simon Howard
eaa855df
Dehacked string replacements for sound and music lump names
Simon Howard
b11657ea
Dehacked string replacements for startup messages, IWAD names, demo names and backgrounds
Simon Howard
5bbd401a
Catch calls to DEH_String before DEH_Init is called
Simon Howard
db86887c
2006-01-21
Add first game data sending code. Check the client version when connecting.
Simon Howard
27055f4b
Remove SAVESTRINGSIZE (now defined in p_saveg.h)
Simon Howard
cc79c486
2006-01-20
Bump version to 0.2.0
Simon Howard
ec41b2eb
Import differences from stable branch.
Simon Howard
724ffa3a
2006-01-19
Move savegame header read/write code into p_saveg.c
Simon Howard
717673ef
Remove now-redundant note about structure packing.
Simon Howard
505de502
Add functions to r/w structures to the savegame buffer, rather than copying the raw structures. This way, we read and write to the DOS savegame format always, regardless of the compiler and processor architecture, to ensure Vanilla compatibility.
Simon Howard
fa843fc9
2006-01-16
Write icon data as hex numbers, rather than decimal
Simon Howard
f3a3dd9a
Vanilla savegame load/save
Simon Howard
764d7ecb
2006-01-14
Include the game version in the settings structure.
Simon Howard
5b378612
Set the window caption and title
Simon Howard
30d42171
Detect if disconnected from the server while waiting for the game start.
Simon Howard
975c2521
Change the format of color commands. Reorganise the waiting dialog.
Simon Howard
e3e4b061
2006-01-13
Add text-mode I/O functions. Use text-mode screen for the waiting screen.
Simon Howard
d78780cf
Fix game start packet parsing logic.
Simon Howard
8a6bdf64
Textscreen getchar() function; remove SDL code from I_Endoom.
Simon Howard
01a40380
Update prototypes to match header. Make sure we include the header in the source file.
Simon Howard
cc2a1743
Signed integer read functions. Use these when reading ticcmd diffs.
Simon Howard
baef2038
Only accept sane player values when starting a new game.
Simon Howard
c1e37f19
2006-01-12
Only start new games when in the waiting-for-start state.
Simon Howard
01e9eff0
Game start packets
Simon Howard
af6bdd73
Combine mouse motion for tics into single events.
Simon Howard
2cfa7c37
Interpret the dehacked "max health" setting properly.
Simon Howard
b3c40063
2006-01-11
ticcmd diffs: allow compare and patching ticcmds, and reading/writing ticdiffs to packets.
Simon Howard
cc29e0fd
2006-01-10
Shut up compiler warnings
Simon Howard
75337e4e
Reliable packet transport mechanism
Simon Howard
ae7adeed
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