commit 687ff30bcc7ae07e8dcc7928598aa0ea268201bd
Author: Samuel Villareal <svkaiser@gmail.com>
AuthorDate: Sat Sep 18 04:55:20 2010 +0000
Commit: Samuel Villareal <svkaiser@gmail.com>
CommitDate: Sat Sep 18 04:55:20 2010 +0000
+ Fixed a fluke in A_TeleportBeacon
Subversion-branch: /branches/strife-branch
Subversion-revision: 2104
---
src/strife/p_enemy.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/strife/p_enemy.c b/src/strife/p_enemy.c
index ac7c57ea..c5bae2ac 100644
--- a/src/strife/p_enemy.c
+++ b/src/strife/p_enemy.c
@@ -3004,8 +3004,8 @@ void A_TeleportBeacon(mobj_t* actor)
P_SetMobjState(mobj, mobj->info->seestate);
mobj->angle = actor->angle;
- fog_x = FixedMul(20*FRACUNIT, finecosine[actor->angle>>ANGLETOFINESHIFT] + mobj->x);
- fog_y = FixedMul(20*FRACUNIT, finesine[actor->angle>>ANGLETOFINESHIFT] + mobj->y);
+ fog_x = mobj->x + FixedMul(20*FRACUNIT, finecosine[actor->angle>>ANGLETOFINESHIFT]);
+ fog_y = mobj->y + FixedMul(20*FRACUNIT, finesine[actor->angle>>ANGLETOFINESHIFT]);
fog = P_SpawnMobj(fog_x, fog_y, mobj->z, MT_TFOG);
S_StartSound(fog, sfx_telept);