foxygit / doom Log in
commit 9bf4b180ce06df28c15038db1ea6f6b8efafd240
Author:     Simon Howard <fraggle@gmail.com>
AuthorDate: Sun Sep 15 21:08:46 2013 +0000
Commit:     Simon Howard <fraggle@gmail.com>
CommitDate: Sun Sep 15 21:08:46 2013 +0000

    Update README to reflect the fact that Chocolate Doom now includes
    multiple games.

    Subversion-branch: /branches/v2-branch
    Subversion-revision: 2649
---
 README | 31 +++++++++++++++++--------------
 1 file changed, 17 insertions(+), 14 deletions(-)

diff --git a/README b/README
index f641c126..cc314366 100644
--- a/README
+++ b/README
@@ -1,17 +1,20 @@

-Chocolate Doom is a Doom source port which aims to behave as closely
-as possible to the original DOS Doom executables.
+Chocolate Doom aims to accurately reproduce the original DOS version of
+Doom and other games based on the Doom engine in a form that can be
+run on modern computers.

-Chocolate Doom aims to:
+Originally, Chocolate Doom was only a Doom source port. The project
+now includes ports of Heretic and Hexen, and Strife.

- * Be compatible with DOS Doom demos
- * Be compatible with DOS Doom configuration files
- * Be compatible with DOS Doom savegames
- * Be compatible with DOS Doom bugs
- * Provide the same "feel" as DOS Doom (display and input should behave
-   the same)
- * As far as possible, provide all the same features that are available
-   using the DOS version.
+Chocolate Doom's aims are:
+
+ * To always be 100% Free and Open Source software.
+ * Portability to as many different operating systems as possible.
+ * Accurate reproduction of the original DOS versions of the games,
+   including bugs.
+ * Compatibility with the DOS demo, configuration and savegame files.
+ * To provide an accurate retro "feel" (display and input should
+   behave the same).

 == Setting up gameplay ==

@@ -66,9 +69,9 @@ Here are some examples:
    you may have regarding the port!

  * Chocolate Doom is not perfect.  Although it aims to accurately
-   emulate Vanilla Doom, some of the behavior of Vanilla Doom can be
-   very difficult to reproduce. Because of the nature of the project,
-   you may also encounter Vanilla Doom bugs; these are intentionally
+   emulate reproduce the DOS executables, some behavior can be very
+   difficult to reproduce. Because of the nature of the project, you
+   may also encounter Vanilla Doom bugs; these are intentionally
    present; see the NOT-BUGS file for more information.

    New bug reports can be submitted to the Chocolate Doom bug tracker