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doom
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git clone https://git.kristoffersson.info/repos/doom.git
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2013-09-02
Fix net_gamesettings_t checking code to use common function for checking for episode/map number validation.
Simon Howard
54432020
2013-09-01
Read/write thinker structures portably. Hexen savegames should now be Vanilla compatible.
Simon Howard
d7a54ff9
2013-08-31
Add notification window to the waiting screen to show whether the server was added to the global master server.
Simon Howard
37e1dbf1
Add textscreen functions to raise and lower windows.
Simon Howard
58fba347
2013-08-25
Read/write mobj_t structures to savegame files portably.
Simon Howard
4a005eaf
First step towards portable Hexen savegames. Perform endianness conversions for ACS vars and add functions to read/write player_t structures.
Simon Howard
21bc4c4a
2013-08-17
Fix Chocolate Doom/Strife to emulate weird Vanilla behavior when the pause key is pressed in a menu with a scroll-bar (thanks Alexandre Xavier).
Simon Howard
7f27444e
Fix IWAD auto-selection when joining a game in the setup tool (thanks Alexandre Xavier).
Simon Howard
1e0abaad
Fix IWAD registry locations when using 64-bit Windows. Change imported from Odamex r4128 (thanks AlexMax).
Simon Howard
0a94c0f9
2013-08-11
Tweak intros to manpages. Fix category for -hhever argument.
Simon Howard
46547d4b
Remove Windows CE support.
Simon Howard
63acb55b
2013-08-10
Split manpage.template into separate files for different games.
Simon Howard
b1d51276
Fix Strife documentation comments. Remove -episode which does not exist in Vanilla Strife.
Simon Howard
e33e4427
Tweak Strife documentation comments.
Simon Howard
b536405f
Add documentation comments for Heretic and Hexen command line arguments.
Simon Howard
17c10da2
2013-07-03
- Update codeblocks projects - Remove missing setup-manifest.xml file inclusion from setup-res.rc file
Russell Rice
50289818
- Update codeblocks projects
Russell Rice
81e92c1b
2013-06-19
Fix OPL MIDI playback on big endian systems (thanks GhostlyDeath).
Simon Howard
431b7953
2013-06-17
Refactor handling of novert to take place at the lower layers rather than in the game code. This makes the behavior closer to Vanilla and stops the mouse affecting the menus when novert is enabled (thanks manny).
Simon Howard
0fea3b6c
2013-05-27
Remove use of WINAPI macro to fix compile under MSVC.
Simon Howard
ba1c0277
2013-04-06
Run I_ShutdownJoystick on exit (thanks Brad Harding).
Simon Howard
95cc9103
Updated project file to add gusconf module
James Haley
de482094
Increase netgame timeout to 30 seconds.
Simon Howard
245f0054
Handle client disconnects when waiting for the game to start. Abort game startup if a player disconnects, or continue gracefully if a drone disconnects.
Simon Howard
126e7b23
Don't hog the CPU when waiting for the game to start.
Simon Howard
2a6a4f36
2013-04-05
Use two-stage netgame startup for Strife, and restore the previous startup splash-screen behavior (before it was modified in r2435).
Simon Howard
cffe694c
Use two-stage startup for Hexen, and add netgame startup callback for the spinal loading screen.
Simon Howard
f1bde3d5
Use two-stage netgame startup for Heretic.
Simon Howard
d3cd96a9
Split Doom netgame startup into two stages.
Simon Howard
d71cfa9e
Split D_InitNetGame() into two separate functions for startup.
Simon Howard
6617f41d
2013-04-03
Don't start the game until all players are ready. Send waiting data to players that are ready for startup progress screens.
Simon Howard
28402136
2013-04-02
Split game start sequence into two-stage process. This is the first stage in refactoring the way that network startup works.
Simon Howard
48b1728d
2013-04-01
Correct incorrect doc comment.
Simon Howard
ce8a95a5
Add configuration boxes for GUS and Timidity configuration.
Simon Howard
609e5d29
Merge from trunk.
Simon Howard
47af28e1
2013-03-31
Fix Doxygen comments.
Simon Howard
bd0f3869
Add back call to TXT_Delay to fix OS X freeze.
Simon Howard
f346e339
Allow backspace or delete to clear the contents of an input box.
Simon Howard
daa0897e
Don't hog the CPU while waiting for the file selector.
Simon Howard
9963de83
Change WAD selectors in setup tool to file selection widgets.
Simon Howard
a16cb18b
Fix file selector issues with Windows build.
Simon Howard
fdd021c5
Add file selector widget to textscreen library.
Simon Howard
3ac14402
2013-03-27
Remove duplicate definition of M_OEMToUTF8() (thanks exp(x)).
Simon Howard
917aa5b1
2013-03-24
Initial docgen changes to generate manpages for Heretic, Hexen, Strife.
Simon Howard
f0f56055
2013-03-04
Display a message if gus_patch_path hasn't been configured.
Simon Howard
f5a56e4f
2013-03-03
Add GUS pseudo-emulation.
Simon Howard
f3b53778
Fix improper freeing of temp_timidity_cfg.
Simon Howard
b2a59b3e
Add configuration file variable to specify path to a Timidity config file.
Simon Howard
0cd98475
2013-03-02
Big bug fix: player->damage is not capped on the low end to 0 in P_DamageMobj. This means you *do* have to heal negative damage when auto-using inventory, and is why telefrags can still insta-kill you in vanilla - they were NOT doing so previously.
James Haley
93a2cca2
Noticed another non-authentic error in a built-in dialog message for the Acolyte.
James Haley
e2db7d36
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