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/src/r_data

ModeNameLast commitUpdatedSize
a_dynlightdata.cpp Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 8.86 KB
colormaps.cpp Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 6.6 KB
colormaps.h Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 985 B
gldefs.cpp Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 54.32 KB
models.cpp Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 35.97 KB
models.h Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 5.43 KB
portalgroups.cpp Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 13.08 KB
r_canvastexture.cpp Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 5.96 KB
r_canvastexture.h Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 535 B
r_interpolate.cpp Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 22.95 KB
r_interpolate.h Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 1.37 KB
r_sections.cpp Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 25.76 KB
r_sections.h Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 3.96 KB
r_translate.cpp Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 23.6 KB
r_translate.h Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 1.21 KB
r_vanillatrans.cpp Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 3.02 KB
r_vanillatrans.h Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 1.72 KB
sprites.cpp Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 26.31 KB
sprites.h Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 1.71 KB
v_palette.cpp Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 3.12 KB
v_palette.h Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 2.38 KB
voxeldef.cpp Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 8.45 KB