commit 1a817e8f5b703ec644bd4b80a7e5e4816ffd7866
Author: Sebastian Falbesoner <sebastian.falbesoner@gmail.com>
AuthorDate: Fri Nov 17 14:24:37 2023 +0100
Commit: Sebastian Falbesoner <sebastian.falbesoner@gmail.com>
CommitDate: Fri Nov 17 14:51:41 2023 +0100
doom: remove unused `st_clock` global
This variable is only ever set, but never read, so it can just be removed.
---
src/doom/st_stuff.c | 5 -----
1 file changed, 5 deletions(-)
diff --git a/src/doom/st_stuff.c b/src/doom/st_stuff.c
index 7a3127c0..0c11aaf3 100644
--- a/src/doom/st_stuff.c
+++ b/src/doom/st_stuff.c
@@ -272,9 +272,6 @@ static boolean st_firsttime;
// lump number for PLAYPAL
static int lu_palette;
-// used for timing
-static unsigned int st_clock;
-
// used for making messages go away
static int st_msgcounter=0;
@@ -947,7 +944,6 @@ void ST_updateWidgets(void)
void ST_Ticker (void)
{
- st_clock++;
st_randomnumber = M_Random();
ST_updateWidgets();
st_oldhealth = plyr->health;
@@ -1231,7 +1227,6 @@ void ST_initData(void)
st_firsttime = true;
plyr = &players[consoleplayer];
- st_clock = 0;
st_chatstate = StartChatState;
st_gamestate = FirstPersonState;