commit 8350bb3ad22f545d582db2e100ee403619ef4032
Author: Sebastian Falbesoner <sebastian.falbesoner@gmail.com>
AuthorDate: Sun Nov 12 18:20:25 2023 +0100
Commit: Sebastian Falbesoner <sebastian.falbesoner@gmail.com>
CommitDate: Sun Nov 12 18:20:25 2023 +0100
Remove unused global char arrays `wadfile` and `mapdir`
---
src/doom/d_main.c | 3 ---
src/strife/d_main.c | 3 ---
2 files changed, 6 deletions(-)
diff --git a/src/doom/d_main.c b/src/doom/d_main.c
index d2e0c635..cff1cec5 100644
--- a/src/doom/d_main.c
+++ b/src/doom/d_main.c
@@ -120,9 +120,6 @@ boolean storedemo;
// If true, the main game loop has started.
boolean main_loop_started = false;
-char wadfile[1024]; // primary wad file
-char mapdir[1024]; // directory of development maps
-
int show_endoom = 1;
int show_diskicon = 1;
diff --git a/src/strife/d_main.c b/src/strife/d_main.c
index 876fe74a..0ba674f6 100644
--- a/src/strife/d_main.c
+++ b/src/strife/d_main.c
@@ -137,9 +137,6 @@ boolean isdemoversion;
//boolean storedemo;
-char wadfile[1024]; // primary wad file
-char mapdir[1024]; // directory of development maps
-
int show_endoom = 1;
int show_diskicon = 1;
int graphical_startup = 1;